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azerkiller

3
Posts
A member registered Oct 20, 2021

Recent community posts

This version seems more stable and smooth, that's nice !

Giving my 2cents (feel free to ignore)  : now that you have a running game, you should probably focus on improving the gameplay. Here are a few things I noticed :

- flame shield visuals are bugged on this version, also the weapon is way too strong right now 

 - the magnestism sometimes behaves in a weird way (with items orbiting around the character )

- the vampirism stat feels out of place in this kind of games ( makes the game way to easy)

- bosses : do not feel bossy at all right now, besides being big they need special attacks (also, make them immune to KB)

- ennemies : the game needs to have ennemies with different patterns ( but I guess this is planned )

- the speed scaling could be smoothened : without any speed increase, the character feels too sluggish, and with some speed they feel very fast very quick

- it is not always clear on which stat each weapon scales , and it could be interesting to have a clear difference among the weapons (ie not everything scaling of crit damage and crit chance)

Thanks for reading that far  :D

the game seems to crash when i upgrade the magic missile to level 10 :(

I am on Windows and  loading the skill list make the game crash :(
Also, how can I get  [seduce: redirection] ?  :)