Games alright, I felt like it got a bit too repetitive and visually it wasn't too unique, i feel like it some more effects could make the game stand out more maybe like a multiplier and to embrace some silliness like maybe the wheel could land on something and hide how much money you really have for a few spins so your second guessing if you have enough to pass the level. the music and sound effects were nice, though the clicking of the wheel got a tad much for me.
I found it alright just a bit repetitive is all :)
Axiomatic
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This games visuals are really the highlight, I love how each character looks alongside the all of the design elements like the cursor being a hand and the speech bubbles are great, clear and readable too. The background and things you mix into the potions is also really nicely drawn. I also like that the characters don't outright tell you what they need per-say, there is character to the way they let you know with a satisfying gameplay loop making each drink. also Brian is amazing <3
I would like to see more sound effects added, the background music is nice but some sounds could play when you add in things to the cauldron like a pouring sound for the blood and poison and a plop for things like the eye ball. the spinning could be integrated more like maybe you have to mix the drinks a certain amount or you over mix and or under mix messing up the drink, i think that would help the theme stand out more.
Overall I really enjoyed this one, its a neat little game! I like it Picasso :)
I really enjoyed this game, such a silly experience id recommend anyone to download and play this one, the levels were fun and chaotic, bouncing off of walls and hitting people off their chairs to fire them.
my only notes would be that when you finish the level the screen that shows in the elevator goes quite quickly so I was unable to read some of the text though this is apparently a bug I think it would be cool if juniper as the final boss as it were did damage to the player.
Overall the animations, character designs, gameplay and audio are all top tier, the game knocks the spin to win theme out the park :)
I like the fact you had to spin to be able to start playing the game and the two games it did have were simple but good, the music was nice too. visually I did like the simple ms paint sorta look it had going with the images of paper as a background, made it look like a doodle on a page.
Only thing is a few more games in it would be nice, the spin mechanic seemed to be a bit touch and go as when id spin it it would sometimes spin the wrong way though that may just be user error. some sound effects would help too like an engine sound for the car and a wooshing one for the fidget spinners.
otherwise I enjoyed this one :)
I'm not great at platformers but this was fun, took me a bit to get the dash and check point but it felt rewarding once I did, I struggled with the last jump but again that's more then likely due to me sucking at platformers :,). Sound effects worked nicely together, the music was nice too. the visuals were nice some of the graphics were a little blury like the stone backdrop by the spikes.
all in all a nice experience.
Simple and fun, I enjoyed burning 6000 calories B), the game used the theme spin to win well, needing to hit skill checks or you loose speed was clever personally I suck at skill checks but I found the ones here to be easy enough to hit.
I'm not sure if there was supposed to be audio but I had none coming through, some sound effects like bikes running and some rewarding sound for when you successfully hit a skill check right and a negative sound for when you fail one would help lift this game further.
Simple and effective, I enjoyed the mini games on the wheel my only issue with one of them is the one where your shooting enemies where the barriers that initiate effects when you shoot the, there are negative effecting ones enemies can spawn by these so you either take damage or take the negative effect.
the audio levels seem quite quiet as well.
all in all enjoyed it :)
