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Axiom Delver

36
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1
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75
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A member registered Jun 06, 2020 · View creator page →

Creator of

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Hey, just wanted to say thank you - your Wallet Dungeons pushed me to try game design on my own.

Oh that looks cool, I need to give it a spin

Thank you very much!

Hi!
Whenever you choose a Feature to make a Check attempt, you roll a number of dice equal to it's value. Then count all Passes and all Fails.

Example:
You need 2 Passes to clear an area.
You roll Prowess, which has a value of 5, so you roll 5 dice. You get 3 Passes, and two Fails = the room is cleared, that's for sure, since you got at least two Passes.

Now comes the Tally!
Passes: you two 5's and a 4; Fails: you got two 2's.
Start the Tally from the highest values: 5, 5, 4, 2, 2.

So it goes like this:
5: (Up your Features or choose new Items) x2.
4: (Decrease any Feature by one, or lose an item)
2: (Decrease any Feature by one) x2

 And... see if you're still alive and/or found anything good :)

Thank you!

Yo, this looks so good

The layout, the art, the idea is well executed - I'll give it a go

Please do, and please share the result, I'm interested in seeing how others interpret this!

If I could give a 6/5, I would

Absolutely fantastic.

Hi, I've been sitting on a perchance.org hex crawl generator (art licensed under a CC BY-NC 4.0; f*ck GenAI) for some time and thought I could make a simplified version for this jam.

I'm not sure if this is an acceptable entry for the jam? Itch allows for projects with external links, but I wanted to check here first.

This looks so good

Of course, please use it. As for crediting me, just the name "Axiom Delver" should be enough, I don't have a big platform (working on it, though). Unless you have a preferred way to give credit? I haven't been asked for permission before, not sure what info is needed :)

My starting point was 'Heroes who have already saved the land, and now juxtapose memories of peaceful past, and recent strife, with the hope for a future where they can rebuild'. I'll see how it develops.

This looks fantastic!

(I'm also VERY jealous, because I've started writing something similar, and only then did I find Cerebos...)

Conspiracies? Anomalies? Eldritch horror? And the greatest, oldest evil of all - Bureaucracy?! Yes, please, inject this straight into my bloodstream. (BTW, I see you, Bill Cipher, you're not getting me this time.)

Will do - I see the files are printed on a thicker cardstock, and I believe that with time&folding those lines are disappearing
I'll try it out, thank you!

Amazing, instant buy. Question - do the blue "fold" lines disappear when printed? If not, is it possible to get a version, where the fold lines are not that prominent? It somewhat takes away from the excellent graphics...

That's really smart, a very interesting take

This looks VERY good

This is AWESOME

BEautiful!

Looks interesting and helpful.

this looks fun, I'll try it out

Hello, all of this art looks so flavorful, so good, and I immediately come up with plothooks and personalities as soon as I take a closer look!

I'll be frank - I'll probably use the art in handouts, and maybe in a booklet, but I'll be sure to add the attribution.

This is a really good take on the tic-tac-toe mechanic - I like how you've made the choice of placing an X or O actually matter.

I literally can't wait until this comes out.

This looks really engaging.

I *love* this. The layout is very good on the eye, pulls me in immediately.

This is a really interesting example of using the dice not only in their rolling aspect. I like how it informs the gameplay.

Give me a liminal house any day of the week

This is AWESOME, I needed a game that utilizes the four humours, this is really evocative!

This looks very evocative!

This looks SO GOOD...

(1 edit)

Hello, I really like that you included flowcharts - I think they are a much needed addition to solo games!

Thank you!

I agree. This is just a concept put to paper after a friend challenged me to make a short game in a few hours. Once I get more experience in writing, I will probably revisit the idea.

This is fantastic, I've been making random generators in perchance.org, and will definitely try to make something out of these assets (with credit, of course).