Thanks man! Appreciate the kind words
Axelart
Creator of
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Really fun movement mechanics. the slam into slide is really good for getting your speed up and the bullet time mechanic lends itself well to the game, especially since killing enemies increases your speed. I think my major complaint would be some of the levels' design doesn't really lend itself well to the idea of moving fast, like level 2 for instance which takes place in a lot of large square rooms, I really enjoyed the more structurally linear levels though!
Thanks for playing and for the feedback! Yeah I wanted to add a tutorial but ran out of time unfortunately. The controls menu was something I very hastily made at the last minute to try and compensate.
I do agree that the fast-paced nature of the game was at odds with the slower platforming, retrospectively I probably should have honed in on one of them!










