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awoococoon

10
Posts
53
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A member registered Aug 09, 2021

Recent community posts

If you use this code for selecting the mc name you don't have to tell the reader the default name. Instead you just set it automatically if the user didn't input anything.
```

shiva "I'm Shiva, and this here is my brother, Ash."
show ash shy with dissolve
ash "Hello..."
you "Hmmm... my name?
# "The main characters name is White, you can place your own preferred name ^^"
$ maincharacter = renpy.input("What's your name?", length=32)
$ maincharacter = maincharacter.strip()
$ maincharacter = maincharacter if len(maincharacter) > 0 else "White"
mc "It's [mc]."
```

FYI the auto updater does not progress when the window is not focused (tested on linux). It gets stuck in the step *before* downloading the patches. I would assume the download is  tied to updating the progress bar. Which does not get redrawn if the window is not shown.

On another note, it seems to me that using the auto updater takes longer than downloading the previous games from itch directly (which was downloading in the background btw).

> all the things I changed (that I can remember)
git does not forget your changes. Praise our lord and savior git!

this wouldn't have happened with ISO8601…

TwT *screams and runs*

Just FYI, you don't have to append "(fixed)". That is what the PATCH portion of a version number is for: https://semver.org/

I'm sorry I didn't make it clearer that only monchimutt (in general the author) can edit the icons next to the downloads.

You can tag the pc version in itch with Linux support btw. You include the necessary libraries in the build. I can confirm that it works.
Thanks for doing that :D

Unfortunately the linux libraries (for i686 and x86_64) and the shell script that is normally used for starting the application are missing.

Would it be possible to publish a linux version?