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avokaro

10
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5
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A member registered Jun 25, 2021

Recent community posts

I finished the game! It was fun trying to puzzle around the levers and lasers and such. I kept getting my controls mixed up but that's just 'cus I haven't played enough Pico games to get used to it, and the levels were small enough that even if I had to reset, it wasn't a big deal because I wouldn't be set back that much and I knew I'd be able to retrace my steps.

Also, the little characters are very cute, and the music doesn't drive you up the wall by the end of the game, the way lots of looping tracks do (and that's including the extra time that I was stuck on the first level! lol)

O H

Wow I feel kind of foolish now haha
I'd tried dying before, but I must have gotten the X and O buttons mixed up because I only remember resurrecting once, and I hadn't even noticed at the time because at that point I'd tried replacing the vine all over the room, and that time I'd placed it right at the lever...
Like I said, I could slap my own forehead :P

Anyway thank you for being so patient lol you really tried not to spoil it for me and let me figure it out with your hints (I appreciate that!)

The lever? I can't interact with it after I pull it the first time though? Sorry :s

I can jump, but the bridge doesn't let me through. I figured I'd need to use the vine somehow for that... I found if I use the vine at the top of my jump under the bridge, the panel directly overhead kind of blinks off for an instant? But I haven't been able to use that to get onto the bridge. I might be going about it wrong but I've tried using the vine all over the room to no avail.

I don't get it. Am I suppose to use the vine to get onto the platform at the very beginning? I'm stuck and don't understand how to use it. Should I have more inventory, or is that only later? Up and down don't do anything.

Full review below with likes and dislikes, but TLDR: the game tags and/or game page needs to give people a better idea of what they're playing.

That was... strange. The beginning of the grand speech was humorous and refreshing, I quite liked it. It was unexpected and a little snarky. As it went on, some of it was nice and thoughtful, like a good friend motivating you to make the most of your life and go get what you deserve!

But as it went on, the sarcasm switched from funny, to derisive and aggressive. It's like getting on the metro, minding your own business, only for some judgemental old man on the metro to launch, unprovoked, into an extensive (and oddly specific?) sermon. He doesn't know the first thing about you, but he's got a chip on his shoulder that makes him feel qualified to tell you all about your own life and all the ways you're doing it wrong, all because of... the kind of book that you pulled out of your backpack. Or because you're playing Tetris on your phone.

To someone like me, that's simply annoying to put up with, but to many people in the comments, it was actually hurtful. If that many people are negatively affected by what was supposed to be a fun experience, there's a problem.

Still! Many people in the comments enjoyed and appreciated this game too, so the problem isn't the message or tone of the game itself; it's the lack of proper tagging or other indication of the content in the game. Variety is good! Options and twists and different kinds of humor and tough love are all good to have -- just please mark your content appropriately, so that the people that it isn't good for aren't tricked into consuming something very different than what they actually signed up for. Unfortunately, a warning for strong language and "this is not a serious game" does not tell people enough.

(I hope I broke up the review into easy to read and follow chunks without too much redundancy; I personally struggle to read bland or rambling walls of text so I try to avoid that kind of thing for others with the same problem.)

It was very frustrating at first and I actually wondered if the game was winnable, but after 7 tries (not including a re-start) I got the 30 ghosts, and the ending was very cute and much more relaxing lol. I played again to see if picking other options changed the outcome or script, and I even got 32 ghosts once (it was less frustration the second and third times around, thought that may just be because I got better at it)

I hope this tip to other players doesn't count as a spoiler:
don't give up on the last ghost, just keep trying and it will get tired!

I've heard of those meetings, but I never got around to calling...

It's very cute! Unfortunately the controls are frustrating -- the character sometimes continues walking after I've stopped pressing a key, and the mouse control is clumsy and difficult to use. I didn't download it and am using a laptop, so maybe it's better played downloaded on a desktop computer?

(5 edits)

  Cute game, the wizard and schoolkid's text is super funny (I probably wouldn't like someone either if they filled my house with death-spikes and ran around screaming "K" lol)
  I ran into a glitch in the last house, when I jumped and hit the corner of the spiked ceiling right over the window, my character froze and would not jump, drop, or move in any direction. (Interestingly enough, my health and stamina were both unaffected.)