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AVNSnax

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A member registered Dec 06, 2021 · View creator page →

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Sincerely sorry. I saw your login and answered you over on Discord, as I didn’t want to do it in public and we have no way of contacting you outside of public messages. itch.io doesn’t provide any contact information at all. If you log back into Discord, I think you’ll be pleased with the result.

Come join our Discord and we can talk there. Thanks.

It was Glenn. Hilarity ensues. 🤨

Thanks for playing. ❤️ Everyone will get what they deserved before the end of the story. Both good, and bad…

No worries. Thanks for thinking of us. Next chapter should be out soon enough.

That will be an option.

“Make peace?” Okay, let’s go with that.

It’s the player’s decision, ultimately.

Don’t get me wrong–some people liked the pics. In the note that accompanied the images, I said something along the lines of imagining that she was an actress playing a villain in a movie, and wasn’t so bad IRL. Think Hela in Thor: Ragnarok. She was a sociopathic killer with a (literal) God complex, but Cate Blanchett…

As far as the story goes, chap 7 will offer a bit of catharsis. Can’t say more without giving things away, but karma’s a bitch.

🤣🤣🤣

Thanks for understanding.

Thanks for your comments. I know chapter 6’s ending was rough, but it sets up Alex’s path for the rest of the story. I tried my best to warn people that it was coming, but it’s still hard to visualize until you actually see it. You can only have true highs once you experience some true lows as well, right? The main issue is that it’ll be another 3 to 4 months until the next chapter releases, so try not to let your imagination run wild. Rest assured that everyone involved will get what’s coming to them, more or less, by the time things wrap up in the final chapter.

Thanks as always for the kind words. There are ten chapters in total. That’s the benefit of writing the story in advance, instead of on-the-fly like most VNs—we knew where to put all of the plot twists and reveals as the story progresses. And, how things are going to end… 🤫

Thanks. We really need this mini-break coming up. Hopefully, it will give us a chance to let some of this blow over and put us in the right frame of mind to the eventual fallout we’ll get from Chapter 6. We’re putting the final touches on the second scene in Chap 6 today. Eight more to go!

Hate to say it, but things will get even more “serious” as time goes on. This isn’t a romance. Everybody has a breaking point… 🙂

I’ve disabled the filter. You should be good to go, and thanks for your support!

For chapter 6, we’ve put scene 1 in the can and started on scene 2 (of 10). As far as the length of the chapters go, there’s a definitive calculus to creating AVNs. tl;dr: Quality, Time, and Cost. Like the classic Iron Triangle, you can have two, but not all three.

Confusion is more a short story than a novel. It was written in 2021 during the pandemic. It’s complete. All we’re doing is staging and rendering the images needed for each scene for each chapter.

So, for this reason the rest of the chapters will be approximately the same length except for the final chapter which will be about twice as long. If I could afford to hire three more 3D artists, we might get things done more quickly, but the story length would still be set.

Thanks! 🙂

As far as Zoey goes, we’ll just have to wait and see.

We’re taking a couple of weeks off this month (we’ve been working pretty much non-stop since last summer). Additionally, chapter 6 has a couple of particularly difficult scenes to stage, so the tentative schedule has it releasing early July. We’ll obviously try to get it done sooner if possible, but as always it’s better to underpromise and overdeliver. 🙂

Wow, thanks for the kind words. That has been our plan all along: releasing eventually on Steam and GOG. I’ve said several times that I appreciate everyone that’s played, as they’re kind of our unpaid beta testers while the VN is in development. Keep an eye out for Chapter 5 which will release in the next couple of weeks! We’re in beta testing right now, and it’s all looking pretty solid.

Thanks for your post. Chapter 5 is about 2-3 weeks away, depending on how beta-testing goes. As mentioned in the status report, we’re looking at around the first of July for Chapter 6, life notwithstanding.

My plan from the start has been to allow everyone who wants to play this VN to play it for free. In a way, you all are beta testers for me during its development, and for that I’m grateful. I hope to make back my costs by selling the game on its completion, hopefully on Steam. We’ll see. Thanks for the kind words!

Gee, thanks! My current plan is to finish the VN in the next 12-14 months before submitting it to Steam. I hate to buy VNs on Steam that never get finished, which is like 90% of them from my experience. I appreciate the kind sentiments!

Not sure what you mean. If you mean more stories using the Confusion characters, then no. It’s hard to explain why except that the ending would make that really difficult. After Confusion, I’m planning a short comedy piece, essentially a parody of visual novel tropes. After that, it’ll have been at least 18 months and what I work on after that is kinda up in the air.

Thanks for your questions.

I’m aiming for 8 to 10 weeks of development time per chapter. Depending on what else is going on in my life, it might stretch to 12 weeks on occasion. Confusion was always meant to be a short story, not a never-ending, open-ended cash grab like many other VNs. I’m constantly amazed by the number of VNs I’ve played where the author seemingly just makes it up as they go along. Or they write their “story” to simply maximize the number of fetishized H-scenes they can present. I finished writing my script almost a year ago, so the lead time per chapter is just creating and rendering the models. I know what’s going to happen and how the story will end.

I tell people this is a visual “novella” instead of a “novel.” The chapters are about an hour long if you take the time to read the individual screens. And it is definitely not meant to be a fap-and-run adventure. Many of those are available here if that’s one’s predisposition.

Another factor is the visual style. I’ve always wanted the visuals to be cinematic in scope instead of simple sprites or static screens spread over tens of lines of dialog each. One VN I recently played featured black screens for a lot of its dialogue, as though the author either couldn’t figure out how to present the visuals or just couldn’t be bothered. Chapter 3, as short as it might seem, required 1,299 renders alone, more than many VNs need for their entire length.

All that said, the first three chapters were expository in nature. Chapter 4 (which I’m working on now) is slightly longer than the preceding ones and coincidentally includes the longest scene in the entire VN. But the remaining chapters are all about the same length except for the final two, where all of the story’s threads are wrapped up (along with several different endings).

I hope I answered your questions!

This is probably a case of “too little, too late,” but the VN should run fine using Rosetta, according to Ren’Py’s author. The next version of Ren’Py will feature native M1 (ARM) support–so the next release of Confusion should run natively then.

Can you send me the log.txt and traceback.txt files so I can investigate this further? Thanks.

Um, I believe so. I only have Intel Macs to test with, but I don’t see any reason why it shouldn’t work on M1 unless the Python interpreter is somehow having issues. Have you tried running it with Rosetta? I’ll ask around and see if anyone knows of any obvious issues.

Try it now. Seems somehow the server configuration got borked. It should work now.