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averycoolusername

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A member registered Aug 05, 2024 · View creator page →

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Honestly, I didn't even know dynamite worked like that. That could be a good hint.

With the quests, I feel it is more a question of "does this quest fit this specific level," rather then "is this quest boring." That said, I did like the switching walls level. Also, I find the quests which just make the level harder rather then rework it  and make it harder boring. That is, the speedrun and fast obstacles quests. Buffing the enemies is fine, because that changes how I approach the level.

An invincible enemies quest could be fun. Apart from that, no ideas.

I really (really) want a boss fight, but I don't think that fits with this game's vibes. Instead, a chase sequence with a hoard of bats might be fun. A rough idea is below.


Hey,

Amazing game. I've completed the 10 levels and done about 60% of the quests. I could go on and on about how much I love it, but that won't help you improve, so I will try to find flaws. (Finding issues took me like 20 mins.)

1. Tutorials. 

I feel it isn't very beginner friendly. The occasional sign with some tips and tricks could go a long way.

2. Dynamite

Feels like it wants to be a major game mechanic, but it really doesn't have much use outside of ending the level (I feel like it could work well as a high skill tool, maybe for speedrun tech)

3. Your rank

What's the advantage of going for an S rank? If I do a quest or finish a new level, I get resources, but I get nothing for a higher rank. 

4. Quests

My only serious issue with the game. My first is the resources given. I feel like actually completing a level should give way more than a quest. That way you can get a decent amount of upgrades and progress without being forced to do quests.  The other thing is the difficulty is a bit odd. I feel quests should make easy levels interesting, but the quests on those levels don't add much, so it isn't much fun. I added a graph to show what I think it should be. 

(blue is the level, red is the quests, and yellow is what I think the quests should be)