As the lucky schmuck who's been editing the game and therefore has played the whole thing, I can *confidently* say--you aren't wrong 😜. Definitely keep some kleenex handy!
AverageWeirdo
Recent community posts
Very excited to play Jin's route, but I think I'm going to wait a little bit--compared to the "general" part of the game and other routes, the coding is a bit bare-bones. Expression changes/emotions will be mentioned in the narration (ie: I blushed/was shocked/etc.) or dialogue will indicate a change of emotion/state, but the on-screen sprites don't change, and there's a glaring lack of music/background noise. So, while I'm sure the route is playable and enjoyable, I think I'll wait until it's been polished a bit more so it's even MORE enjoyable 😉.
But thank you to the creator for making this incredible game, words cannot express how much I love Haru and his sass and sarcasm, and I really respect him as a character/person! Also, your humor is on-point, and I appreciate how you handle heavy topics. This is a very well-done game on the whole, and I'll be replaying it lots in the future, I'm sure ❤
Very excited to play Jin's route, but I think I'm going to wait a little bit--compared to the "general" part of the game and other routes, the coding is a bit bare-bones. Expression changes/emotions will be mentioned in the narration (ie: I blushed/was shocked/etc.) or dialogue will indicate a change of emotion/state, but the on-screen sprites don't change, and there's a glaring lack of music/background noise. So, while I'm sure the route is playable and enjoyable, I think I'll wait until it's been polished a bit more so it's even MORE enjoyable 😉.
But thank you to the creator for making this incredible game, words cannot express how much I love Haru and his sass and sarcasm, and I really respect him as a character/person! Also, your humor is on-point, and I appreciate how you handle heavy topics. This is a very well-done game on the whole, and I'll be replaying it lots in the future, I'm sure ❤
My guess is sometime this summer (July/Aug) but Meyaoi hasn't officially said anything, so it could be sooner or later than that ╮( ̄▽ ̄)╭
I'd recommend following her twitter for updates :) https://twitter.com/meyaoigames
It sounds like Meyaoi's in the midst of making a new progress video right now, which should update you. You can also check out her twitter: https://twitter.com/meyaoigames She posts a lot of stuff there, definitely worth checking out :)
No, the first Beta isn't out yet. It was originally slated to come out this Jan - March, but the release date has likely been pushed back a bit so that Meyaoi can release the first demo in a complete form (1 romantic route + all festivals, mechanics, events, etc.).
I'd suggest keeping tabs on Meyaoi's Twitter (https://twitter.com/meyaoigames) for relatively frequent updates, but I'm sure once the beta releases we'll all get emails and this itch.io page will be updated 😊
Hi there! So, from what I myself understand, as the game progresses and Meyaoi completes a new romantic route, those of us with beta access should receive an email telling us about the update and we can download the latest version from this itch.io page.
As for when we should expect the first Beta version, it was original meant to come out sometime this January-March, but while Meyaoi will still try to make that deadline, it's very likely been pushed back a bit so she can release a Beta Route with all the side-quests, festivals, and mechanics completed.
Meyaoi is pretty good about updating her Twitter fairly often about the game's progress, so I'd recommend following her here: https://twitter.com/meyaoigames
I hope all this helps 😊
I believe how it works is you would get beta access to the game as it develops, then once the game has it's full release (December 2022 at this point, tho it may be pushed back a bit) then Meyaoi will send the physical merchandise that comes with the collectors edition. And of course you'd have access to the completed game once it releases 😉
Yes, the beta did end up getting delayed--on New Years Eve, Meyaoi posted this tweet: https://twitter.com/meyaoigames/status/1344742608560562176
saying that she wouldn't be able to make the original beta 1 release date and she conducted a poll asking fans whether we'd prefer a delayed but complete release (includes all festivals, side quests, cooking mechanics, etc.) OR if we'd like an on-time release that was missing elements that she'd add in as time went. The overwhelming response was "Delayed but complete, please" 😅
As for when we should now expect the beta 1 release, Meyaoi hasn't said. I personally am going to guess sometime this summer, (ie: maybe June or July), but it could very well be sooner or later than that.
Basically, I'd suggest following Meyaoi's twitter https://twitter.com/meyaoigames (whether you have an account or not) as she posts updates on her progress fairly regularly there, so that way you'll for-sure be up-to-date on news as it happens 😉👍
Yeah, it sounds like this "Lucette Bug" may have been fixed in the 1.1 version of the game, but although that may be the one on Steam and they said it should be available on itch.io...I can only see version 1.0.2 on itch, which still has the bug 😅. I don't think they've properly changed the download link for the newest version on itch.io--either that, or the Lucette Bug is not, in fact, fixed yet 🙃
Not sure if this is where we should post about bugs, but I've noticed a few times that Lucette's sprite will pop up for a split second in between dialogue boxes when someone else is talking, when it's clearly not supposed to. This happened at various points in Rod's route, and I'm now playing Karma's route and I've noticed the same thing as well (ie: when Lucette is talking with Emmaline about what to name the special b-day cocktail)
Has anyone else noticed the same thing?
I feel ya, I prefer Steam since it can more easily track my play-time and achievements. However, I've decided that I can't possibly wait any longer for Evermore, and I want to support these amazing dev's and I have the money to do so, so I'm going to buy the itch version ASAP, and then I'll buy the Steam version once it's available and I'll play that version going forward :)
I paid/donated $21USD for Cinderella Phenomenon after I played it for free on Steam since it was such a great game, and buying Evermore twice will cost around the same amount, so it makes logical sense in my mind (even though Evermore will be shorter).
Anyhoo, I wish thee luck in coming to your own decision! :)
The first beta version (1 romantic route) will be available sometime this January-March, and anyone who purchased Beta Access will be able to play it and the other Beta versions that get released going forward.
The Final game release is currently slated for around December 2022, so in around two years 😉
Right?!?!?! Yolkie so far is definitely my favorite, he's so sassy! Definitely wanna see how Ban "cracks his shell" and gets close to him, lol!
And yes, the wait is gonna be SO worth it, I can tell--and it's almost over! Like, we've still got 2-4 months to go, but since I've been waiting for almost a year now...2 months is nothin'! Super stoked XD
(BTW, if you haven't been following Meyaoi's twitter, you should definitely go do that! They post lots of updates and progress images for the game there on a pretty regular basis 😄. I legit made my first twitter account for the sole purpose of following this game, lol! https://twitter.com/meyaoigames)
Ah, I feel you, though I personally am probably most excited for either Yolkie or Howl---I wanna see Ban win those tough-to-crack guys over 😉. But Cotton is a major sweetie, and I think he'll grow on me just like Moocha did once I see more CG's with him and Ban and see more of their interactions in-game ❤
Fair enough! I've been super fortunate in these covid times with my job, and CERB has been immensely helpful as well, but times are hard for a lot of people still :(. It's super awesome that you're treating yourself with beta access tho, kudos! Treating ourselves every now and then to things that bring us joy is super important ❤