Really fun premise and great art and design for just 2 weeks! I love the “conspiracy" and “trick” taking puns and real candy on the table sell it immediately. Your losing-a-trick rewards are the standout for me. That's what makes this more than another trick-taker, and the Raven Lord is a smart way to keep last place invested.
Two things I tripped on while reading: I couldn't find what the Greed Meter actually does. It's in setup and the summary ("apply consequence"), but the full rules never define the consequence. Also, you might want to check the round-two deal. You may not have enough cards at 4 players to finish the game. After dealing 44 of 45 in round one and players keeping 2 each, there are only ~37 left to deal 10 apiece, and it's unclear whether played cards get reshuffled back in. I’m assuming they are, but that’d come out in playtesting.
Nicer overall, though, an impressive amount of work went into this!
