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Avarion

7
Posts
A member registered Mar 08, 2015

Recent community posts

(1 edit)

Is there a problem with the numbers? I got 13 Farmers. Per default they should make 0.1 food/s per farmer, right? Then I got the "Full Bellies" upgrade. Then they should make 13 food/s? I only get 2.2 food/s

edit: Oh it seems it is not retroactive. New farmers make more food now.

The first Fetcher unlock increased my cubes by 5 / Second I think.

Nice game. But I noticed the free worker counter is off. Have the "First 5 workers are free" update but have only 4 free workers. Have to pay for the 5th.

I haven't found a way to reduce the numbers of employees to fire. So if you upgrade too much in the beginning on how many are fired at once you simply can not fire anyone anymore. THAT is my biggest problem with the game. And since it shows only the singular cost you have to do the math in your head.

Annoyingly designed. You can upgrade yourself in a dead end. Shown costs don't include the upgrades. Restart makes you rewatch the popups.

Played until I got the first guard. I like it so far. Unsure where you are heading with the guards, though.