Thanks for playing it and letting me know what you thought!
I gave a few different options for healing to try and make it feel different on each play through, because it is necessary once you start coming across the golems. If the PICO-8 limitations weren’t stopping me, I would have liked to have more defensive options. They were the first ones I took out when I had to start cutting things out due to the token limit.
I am curious to hear what kinds of abilities or play styles you would have liked to see? I am planning on working on another game that builds off of this style, and I am open to ideas!

