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austinlim

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A member registered Oct 23, 2020 · View creator page →

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That seems like a great approach to save time on explaining new rule constructs! 

Cool idea! I love push your luck, it makes for some really exciting endgames.

A user friendly game building platform, but it assumes that the user has more than an hour a day to dedicate to learning it

it sure is was

Yea there was a chance I didn't actually start this thing - I planned it weeks ahead of knowing that this would be one of my busiest weeks this summer haha. There's an introductions page now if y'all want to make some new friends!

Although I originally wanted to do an analog game, I've been messing with GDevelop to see how I can leverage it to make a puzzle game. Tons of resources to learn it, but it's still going to take a bit of time to play around with it.

Say hi if you'd like! Don't be modest - share your platforms and your wins!

I'm Austin, a lecturing professor in neuroscience, biology, and psychology. My academic interests are in movement disorders (Parkinson's disease, Huntington's disease) and substance use, and my gaming interests are in From Software games and roguelikes of all sorts, but also board games and tabletop RPGs (of which I read way more than I actually play).

Birdsite: https://twitter.com/docaustinlim

The game I made for teaching neuroanatomy: https://www.thegamecrafter.com/games/neuronavigator

Me, I'm stuck - game designers block is hitting hard! Twitter algorithm is burying all the meaningful science under (admittedly more fun) memes.

I'm bouncing back and forth between making a puzzle game about neurotransmission, or writing some inclusion-related TTRPG safety rules. 

Where are you at right now?

Hi Tsinomex,

I'm planning something for this jam - can I message you on Discord?

anyone else always take the birds because of the sounds they make?