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AurielArt

25
Posts
2
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4
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A member registered Oct 08, 2024 · View creator page →

Creator of

Recent community posts

I love the concept of clones, the game is full of great ideas!

The concept works well and the game mechanics are there, it just needs a little more development to turn it into a real platformer with a story other than “save the princess.”The concept works well and the game mechanics are there, it just needs a little more development to turn it into a real platformer with a story other than “save the princess.”

I really like the idea, the difficulty is well balanced, even though I admit I can't manage more than 3 loops, haha!

I love the very soothing music, the game is quite addictive.

Interesting concept, the challenges are getting harder and harder!

I really like the concept of Snake revisited with a sausage dog! The graphics and sound effects are cute. I had a lot of fun!

Thank you for this Tetris game, which is slightly different from the one I had on my old Game Boy. It brings back memories.v

I love the artistic direction of the game. The concept is simple but very effective. I had a lot of fun playing it. But I didn't have any sound. Is that normal?

Visually very appealing, I really like the concept of having to name things for them to appear.

Hi! Thanks for your feedback, it's true that the lantern deserves to be improved in this sense, I understand this frustration of having to wait.

The idea of underwater exploration is really good, the sprites and sound design are cool! on the other hand, I only found 2 chests and then I fell into an underwater fault and tried to climb back up for 5 mins but nothing!

It was really cool to play a game like this, Japanese folklore is full of monsters and youkai, the atmosphere and story is really good and I loved the sprites! I couldn't wait to see the sequel!

I've finally played your game, title buddy! and I have to say that the aesthetics and gameplay intrigued me a lot, but I got stuck on the mushroom puzzle.

I hate models now too! thanks for the good experience, so far your game is the one that scared me the most.

I really like the gameplay and the use of light, the menu is great, it's a good game, it lacks a few things to make it marketable.

I tried two/three times but I didn't understand the purpose of the game, otherwise the scenery is really beautiful, the lighting ambience is a success and the mutilated corpses reinforce the horror! well done!

Hahaha! Your comment made me smile!

Thanks for your feedback, I'm glad you like the game's animation and design, I must admit I had a bit of a hard time with that (hi, I'm the graphic designer/animator). 

It's true that the floating eyes are a real pain in the ass, but they add a little challenge!

We're delighted you enjoyed the game 

 Hi, thanks for your comments, I'm glad you like our game and I understand you're frustrated by the checkpoints. We didn't want the game to end too easily as it only had 3 levels, but it's true that a checkpoint in front of the boss would have been a good idea.

the game concept is original and the sprites are super cool, I really like the aesthetics of the monster, it's very Lovecraft.

I really like your sprites, and the cyberpunk universe is really well felt. The fact that it's turn-by-turn is really cool, but I didn't manage to heal myself, so I couldn't go any further than the second screen.

The drawings and music are superb! It reminds me a lot of the game "Don't starve together"! Very nice work!

 

the aesthetics and the concept of your game are cool, I was expecting something with an alien or something that ends up attacking you when you're in stasis.

I liked your game, the story looks horrible and the entity looks very Slenderman I really like the animation of your character when he walks, it looks like he's drunk lol

I love the aesthetics of your game, and the entity that follows you is really creepy, but as I'm not good with mazes I couldn't find the items ahaha!