Very cute, love the concept! As someone who didn't wake up until 2 pm I relate to this.
AudreyMakesGames
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This game was delightful. As a major kobold fan, I instantly had an emotional attachment to my characters and so it was extra fun. The turn-based strategy was very well done, and I loved the range of weapons, and the fact that the enemy units shared the same abilities so you could easily predict what they were able to do. If you made a longer version I would love to play it!
I love the main character, they're very cute! There were a few issues, such as knockback sometimes clipping you into the wall, or the fact that since you can't see below you, it's possible to be stuck with an enemy below you without any way to continue. However, for a first ever game, I think issues are to be expected (my own game was literally unplayable until 2 hours before the submissions ended). The weapon switching ability was cool, and even though they were unfinished, I liked the combo animations a lot. Did I mention the main character is very cute?
This game was incredible, I love the aesthetic, and the ability to destroy the bullets with the scythe was really cool. I do wish the bullets stopped while you were getting an upgrade though, most of the times I got hit was because an upgrade popped up. Overall I loved this game and definitely recommend it!
