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AuburnSkygazer

13
Posts
4
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A member registered 90 days ago

Recent community posts

Using fantasy imagery and storytelling to explore mental health is one of my favourite things to see in media. This was a lot creepier than things I'd usually go for, but somehow, since it was all metaphors for mental issues, the horror elements didn't freak me out so much as bring about the right emotions. Getting lost in the void felt familiar - it really did feel like drowning in a bad mental state. Hats off to the creator, thank you for this clever, poignant piece <3

Although the mechanics were far from intuitive for me to begin with, once I understood the basic format I adored this very peaceful, mindful puzzle game. The visual design was lovely too - gorgeous and clever work!

This was so charming! It was fun exploring each little whimisical place, and the sound design was very satisfying to listen to.

Now whenever I shoo a moth out of my clothes I'll think of a little voice saying "We are a Princess! How dare you disrupt our feasting!"

I would love to see a longer version of this! It would be nice to gradually break into this emotionless alien's heart over a longer VN.

4 different flavours of charming (and yes I'm including Atlas)

Can't wait for the full game!

Sooo many good things I must do a bullet pointed rant:

    • I LOVE the trope of "besties to something more"...was so happy to get that first
    • I want to hang out with Olog. Just a genuinely cool, wise dude.
    • And Periwinkle ahhhh such a sweet but thoughtful charmer <3
    • I feel happy/sad for Vinegar after knowing her backstory from Astra's Garden
    • love all the crossovers to other games by same creator - it's all one world which is so cool.
    • I relate so much to several of the characters this genuinely made me a little emotional from thinking "Me too..."

    This was adorable!!! I could really clearly picture how the characters would sound and move as well - I guess the writing and character design communicated all that. I'm kinda tempted to cosplay Kamilla TBH.

    Also Olog actually gave some really good advice around managing new feelings - thanks big bro demon :)

    This was such a thoughtful, relaxing, poignant game. I could relate a little to poor Vinegar as I too have a chronic illness, but Undeath makes my symptoms look fun by comparison. It was sort of comforting to see illness depicted in a fantasy environment. On a lighter note, I ADOREEEDDDD Periwinkle. Such a sweetie, I want to be friends even if Astra doesn't <3

    Now I'm gonna go study some aromagic…

    (1 edit)

    This was quite literally the VN version of eating a bag of sweets - a mixture of different entertaining flavours (characters), but altogether lovely sweet fluff.

    oh and the chocolate brothers immediately made me think of Dan and Phil lol (because of the hair)

    This was a gorgeous, immersive experience. Sweet, silly, romantic, and all tied together with a gorgeous visual aesthetic. The artstyle...I want it on my wall. Especially the one cutscene of Julian on the train. I loved how it really felt like a crazy escape exploring Tokyo on a whim with Julian - the descriptions made it feel so sensory and immersive. And I legit want to be friends with Riku - soft creative types always have my heart <3

    Little heartwarming games like this are so calming and good for the soul. Thanks for making my day a little brighter!

    also very clever within the limitations of the game jam :)

    (1 edit)

    This game has given me a tidbit of hope in a time where I'm feeling stuck and unsure in life. I was not expecting so much philosophical depth and connection in something that appeared so silly and full of puns. This made me laugh and cry. Thank you creators <3

    p.s. it's sooo totally worth it to replay if you don't save everyone/get best ending :)