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attempt1

14
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A member registered 33 days ago · View creator page →

Creator of

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there's actually a limit of 6, but i agree that reducing it would make it more challenging. I was thinking only 4 since u start off with 3 so u only pick up one from a dead body.

yeah i didn't realize until after i submitted the game. needed to reduce the range where boss activates its attacks

appreciate the feedback!

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That's good to hear! Have you beaten the boss?

Also, if you get a chance to rate it, I'd really appreciate it. I only have 2 votes so far.

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Wonderful, glad u enjoyed it. Were u able to defeat it?

Also, if you get a chance to rate it, I'd really appreciate it. I only have 2 votes so far.

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Thanks, that means a lot! As long as you keep your distance, even if it takes a while, you should eventually beat it.

Also, if you get a chance to rate it, I'd really appreciate it. I only have 2 votes so far.

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thank you, glad you like the concept! were u able to beat the boss?

Also, if you get a chance to rate it, I'd really appreciate it. I only have 2 votes so far.

my bad, i mean that the walls are there, but it's not visible. normally i would expect to see the ball bounce off the wall, but here it goes out of sight, then bounces off the wall that's out of view

i only saw the intructions in your game description

the boss battle itself was good. lmk when u do

I die without hitting anything

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Please make me respawn NEAR the boss fight when i die. it discouraged me from retrying 

I love the boss art, but the arms are too close to the player. Ball also sometimes goes through my platform, and is not visible when bouncing off the walls.

Would love a longer version of this! Love the cat boss. Looks like it's playing a piano or orchestrating its plan for world domination. Not sure if you are aware but when i play in fullscreen, the game isn't centered.

Others already mentioned, but it's amazing how you made all the art. Music also goes well with the theme. 

Also agree with ChoroNeoDev that boss melee is hard to notice.

Like the design. A bit of luck needed to beat the boss since the spiky balls spawn at random but it's doable. I actually thought 1st phase was the hardest.