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Austin Rogers

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A member registered 97 days ago · View creator page →

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Great atmosphere in terms of both graphics and sound!

My biggest recommendation would be to have one finger control movement while the other finger attacks/jumps. So something like the far right of the screen moves right, the middle right moves left, the middle left attacks, and the far left jumps. You want to be able to move and "act" at the same time, right now attacking disrupts my ability to move left unless I put my hands in an awkward position. 

Amazing visuals, great ambient sounds, and watching the planet evolve as you build is interesting to watch while also making a nice statement about our treatment of the planet.

Cute little game, the music's really nice and the aesthetic is mesmerizing.  There isn't much variance in the gameplay: I was able to just move back and forth in the same spot and do fine, though that isn't inherently a bad thing, and the point pickups encouraged me to move when they would appear. Also, losing your combo feels really bad, bad enough that I lost desire to keep playing the round when I thought about having to wait for it to count back up; I think that system could be worth thinking about a redesign.

High score was 16942 btw :)

I loved this, can't remember the last time I played a game that did the whole "move two characters at the same time" thing correctly. It's this great mix of coming up with a plan for when you need to make each character jump and then actually executing on your plan. I also never found myself in a situation where one of the characters was stuck, which always seem to be a problem with these kinds of games.

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This is actually really enjoyable to play. Only having one shot requires you get into a good, satisfying rhythm, or risk being defenseless for a bit. I think this is a perfect game to play when you have a few minutes between things because the only real threat to you is your own concentration. I'd definitely download it on my phone.

Also, I really liked the colors, the bubbles that serve as both targets and shot refreshers, and the big enemies that charge you - the first one gave me a shock.

P.S. my high score was 55490

Pretty fun. I had no idea what I was doing with the controls, but it still felt alright. Something must have been designed correctly to make me feel that way. High score was 8778, by the way.

This was actually really fun. I think it's a combination of the jumping feeling really intuitive and the moments where you manage to perfectly navigate through the gaps that makes it so enjoyable.

Great controls, controlling the boxes feels really intuitive and hitting them around, dunking them, and throwing them past hazards are all a lot of fun. Loved it, hope there's more to come.

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Just beat the game, it can only be described as a masterpiece. It is hilarious the whole way through, every fight is fun, and it's a top notch display of MS Paint mastery.

Beat God on my first try, he wasn't a very difficult guy, I said to him... "later". Shoot I'm all of out rhymes. Anyway, I'm sure I'll play this many times.

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Love the minimalist art and the amazing music. Switching between lines as fast as possible is really fun, you did a good job of identifying that and setting up the scoring around it. Really really solid first game, giving you a follow.

P.S. My high score was 479