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Atomic Garlic

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A member registered Jan 22, 2022 · View creator page →

Creator of

Recent community posts

Com certeza! I just want to have confidence in the systems needed for the game, then translations are fully on the table!

(1 edit)

Scroll aaaaaaall the way down in the general store! I'm adding icons in the version being released this friday, so hopefully that should help

Glad it worked! Hope you can wait til friday :D

This will give you a good starting point :]

Hey! For a FULL reset (assuming you're on Windows), you need to go into:

C:\Users\{user}\AppData\Roaming\RenPy > Search for a folder called "GarlickyCreations" and delete it. 

Or on your keyboard press the Windows key + R and paste in %appdata%, then open the RenPy folder, find the GarlickyCreations folder and delete it.

Also delete the downloaded game that you downloaded, and you should be good to go.

Now, I'd recommend you redownload the game this friday for a new build I'm releasing :]

Appreciate the kind words! I'm releasing a new build this Friday fyi :]

This system only has any effect if you have bought house upgrades (a system that is in the works), so a dirty house negates any bonuses from upgrades. For now though, it's just flavour text, but will be expanded to affect Hanta's stats overnight

Are you on windows? If so, you just have to double click the .exe file in the folder you extracted from the zip file

I know, it's a hell of a short demo, sorry :[

But it helped me immensely by seeing how much people are enjoying it, and development is moving forward nicely already!

Hanta is probably starving! Satiety heavily affects other stats, so if you remember to feed him, his happiness will gradually raise as well, and then his affection will slowly and passively raise overnight as well.

It's a rough start, but the protagonist is very poor and doesn't get paid much, but things get easier as new the story progresses in future builds :]

Necesitas tener instalado un programa como 7-Zip

(,,>﹏<,,)👉👈

Да! Страница в Steam и русская локализация в планах

Next week, you have my word ;]

Yep! Next Friday !

The game starts on a Thursday (or Friday), so you're unable to work on the first couple of days after that. It's supposed to give players a rough'ish start, but it gets easier if you manage your resources right :]

Coming next week, I promise! Literally working on it right now!

I added to my ToDo list to see how I'd do this, but I have to spoil that this is not a feature on the next version (v.0.2.1 or even v0.2.5) :[

That's okay, it's not for everyone, but if it helps, I have plans of replacing all background images and collectibles with arts from different artists when I have enough financial support on Patreon to afford that :D

Hey! You reached the end of the content for the build you're playing. That's a soft-lock mechanism I created because I'm still developing the story, adding more interactions, outfits, yada yada :]
Hope you enjoyed being verbally abused by your catboy!

I'll look into it for the release next week! I don't have any means to test it, though, so I'll rely on bug reports to let me know what to fix!

Already have one (that is very rough) but for now only available on Patreon, but I'll be releasing a more polished one for free next Friday!

Your UI is such an inspiration for me! Forcing myself to improve mine for the next build for sure

Bit confused. For the catboy? Protagonist? I'm adding a TON of new UI improvements for version 0.2.5, so now is the time for suggestions :D

Already hard at work building v0.2.5!

V0.2.0 public will be uploaded here in a couple of weeks!

Glad you liked it so far!

Hey! That's the end of the build you played! You should've seen a short dialogue mentioning that? There's also some new options that appear in the game hub that indicate that the current content has ended. I actually released a new build earlier this morning - check out the recent devlog. Cheers!

I wish I could argue but... you're right, the balancing is way off in 0.1.1!

I did several changes on 0.2 which makes things a bit more manageable, and plan to add other means of making money as the story progresses. 

I changed the cost of several items (including food items and outfits) in the upcoming build 0.2 coming up for supporters this Thursday, so hopefully it will be a tad easier to manage Hanta's needs!

Killing zombies and dating a cute femboy? Easy download for me

Damn, here I am reinforcing my taste for femboys with this gem. Thanks, Bonk!