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Austin T

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A member registered Apr 01, 2018 · View creator page →

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Tilesets. I didn't have much trouble finding the Assets Standards page so I knew how to arrange my tiles, but I really struggled with creating a tileset that didn't look "cut off" at certain positions. It was kinda hard to accommodate the way RPG Maker's auto-tiler cuts things up. Ultimately blew through a couple days on that and didn't end up with anything to show for it.

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Puzzle were fun and everything ran pretty smooth. Final boss was brutal and required quite a few attempts. Manual camera pan and zoom are handy solutions to the FOV challenges that this jam's restrictions create. Overall good job.

I appreciate the comment, and yeah I really needed to take the time to put a tutorial or something into the game.

Thanks for the feedback! I agree that an in-game tutorial would definitely improve things.

Hey thanks for the feedback! I'm glad you weren't bucked by the learning curve and managed to reach some of the later events.

Awesome sprites, snake is painfully adorable.

Pretty fun little dungeon delver

Looks pretty good, next time I do a game for a low res sort of Jam I am definitely going to give 3d a shot. I really underestimated how well it could work.