Absolutely amazing mod. While the influences of Pandemonia and the like are noticeable, Cyberaugmented has a look, feel and sound all its own. The weapons feel great and I can't wait to see how the module system will further add to their punch. Monster variants are unique looking and equally unique in behavior. Their movements are something that I've personally never seen in a randomizer before. Quite surprising to see how some enemies keep their distance from you and smoothly sidestep attacks. This particularly looks good with the flying monsters. The enemy lunges and slam attacks are easily the best looking out there. Makes for some truly distinct feeling and engaging combat encounters all in all. Excellent work!
ate0ate
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A member registered Nov 19, 2018
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Excellent tool you've created here. I understand that this is a tool for official works only so I was wondering what your thoughts were on adding Double Impact to the project now that Bethesda/ID have seen fit to deem it an "official" work? It could be a slippery slope if they choose to sell further works.