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Astronemone

96
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A member registered May 18, 2022 · View creator page →

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Recent community posts

I didn't have time to finish this game within the rating period, and that's such a shame, but mark my words I'm coming back to this one!!  The sprite work looks really cool already

Eee I almost forgot to rate this one!!! I love the little mushrooms they're the cutest. Movement felt great, super snappy and responsive, and the soundtrack was lovely. Great work!!

I totally forgot to write a comment for this one!! The visual style of this was pretty simple, but very effective, and I'm glad I waited until late in the evening to play it, playing it in the dark was quite the experience. I happen to rather like space games, and this was a cool one! Great work

This was so fun!! Super polished, and the art was absolutely wonderful. Such a funny idea, and I love a good collection of minigames tied together like this. When it made me hit the poor old lady I had to laugh. This was such a charming game. Great work!!

this was such a funny game. I love a good cooking game, and I've never seen one in this format before. The grim reaper as the judge was such a fun twist, and I think the character designs were really cool.  Great work! 

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I think this is a great start! The simple visuals are cute, and it felt pretty good to play! I think that if you ever came back to this, adding more weapons or powerups or some other clear indication of progression would make the game feel even more satisfying. Great work!!

I think it really added to the game!! Different art styles work great for different types of games, and this one reminded me of some older games and I think it was really cute. Good job!

This was one of the cutest games I've seen this jam!! I love the graphics, and the concept is absolutely adorable. I loved seeing the occasional updates on the discord and knew I had to check this one out. Such a nice challenge. I think some additional UI could be helpful, not to repeat what others have said haha, but great work!!

This was such a fun concept for a game! I adore the little guy's face as he shamelessly murders everyone in eyesight, the art style was super charming. Great work!!

Thank you so much!! I'm glad you had fun, and yes I loved making it. Thanks for playing!

This was so cool! The art was lovely, and it was a great use of the theme! I did notice one image missing "smiley side eye" or something like that, but seeing as at first I assumed the black screen was intentional I don't think it took away from the game at all. Great work!

Thanks! Haha yeah, that sounds like a pretty common thing to do lol. I'm glad you had fun! And yes, I did notice that issue, I just didn't get around to fixing it in the time period. Thank you, and thanks for playing!

This game is really cool! The visuals really stood out to me, I adore the blues and purples with that pop of orange in the color palette it's quite satisfying to look at. I've seen a few games that use the player's corpses as platformers and objects, but nothing quite like this! The fact that each one behaved differently was such a cool idea, and it almost felt like I was creating my own puzzles in the process of solving yours. The level of polish on this is particularly impressive given the time limit. Great work!!

This was so cool! The graphics looked wonderful, I loved the lighting. For a first jam this is wild, great work!! I agree with what some other people have said that the camera controls could maybe use a little tweaking, but other than that I thought it was a neat game! Good work, and I'm excited to see what sorts of games you'll make next

This was a solid, well made entry! Not gonna lie, when I first saw how springy the jump was for how heavily armored the knight was, I thought it was funny and pretty adorable, but that thought didn't linger for long. I've seen a couple different entries involving using the player's corpse as a solid object, so I thought using the guards was an interesting twist! I think it could've been fun if something happened when you threw one knight at another, like maybe using them as a ranged weapon haha, but then again maybe not. Good work!

This is such a cute game! The graphics are adorable, and it was so cozy. My framerate definitely started struggling once I got a bit further in and there were a lot of flowers on screen, but other than that this was so lovely, and I think made better by its simplicity. Great work!

main menu woo!! also no my poor cat :( haha this game was super awesome looking, the visual style is pretty busy but very interesting. I love some good hand drawn assets for any game but I think it works surprisingly well for this genre. The voice acting and music were also so awesome, and made the battles feel really epic and polished. I haven't really played any games with dice battler mechanics like this so I wasn't very good, but cool game nonetheless! Great work!

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This is such a cool looking game, the music and even just the starting menu felt super polished. Painting the clues was such a cute idea! It kind of reminded me of a different game I've played, where you were trying to figure out what the suspect looked like from witness accounts by picking different preset options, but I can't for the life of me remember what it was called, and I think the freedom in drawing for this one made it really interesting. Something about the size of the window for this game made my laptop go crazy, and going fullscreen cut off half the window, so unfortunately I didn't get very far, but this looked super cool!! I loved the concept, and the dramatic camera work when you changed costumes was a fun touch. Great work, and super polished for 5 days!

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This was adorable! The graphics were so polished, especially for the time period (that water shader was very neat), and the environment really had strong hollow knight vibes. Sometimes it was a bit annoying to go through the same parts of the map over and over for parts where you were required to die and respawn, but that was more of a 'me being impatient' issue than anything else. The menus, lighting, and transitions really made this feel like a finished, polished game. Great work!!

This was such a creative game! It took me a while to figure out what was actually going on, but once I got the hang of it it was a lot of fun. It took me 180 days, but I imagine it would take far fewer on a second playthrough, so I can see some sort of puzzle/speedrun potential in trying to do things in the fewest tries. The graphics were lovely, and the sounds added some nice polish. Great work!

Thanks!! That's fair, I probably could've nerfed it at the start and made the fight get progressively more difficult. Thank you, and thanks for playing!

Wow, thank you so much!! You don't know how happy that makes me, I'm so glad you liked it. Maybe I'll have to come back to this idea in the future and polish it some more haha. Thank you for the very kind comment and thanks for playing!

Thank you!! Thanks for playing

thank you!! I used to love that game haha, I'm glad you liked it!

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This was such a unique idea, and I absolutely loved the pixel art of all the different creature! The ending was funny and quite unexpected. I definitely agree with what some other people said about controlling the grasshopper; I think maybe the cooldown between jumps was a bit long, so it felt super tedious when trying to get anywhere horizontally, and just holding down the spacebar got old after a while. Other than that though I thought this was a fun game! Great job!

This was a fun, chaotic game! The performance on web definitely wasn't the best which I haven't seen before but I can't fault you there since there was clearly a warning lol, and this was an exciting, lighthearted game. Balancing fuel and repairs was a smart way to help balance the income, and I loved how it felt to drive around the riding lawnmower at the end. Great job!

It was worth it!! And please do if y'all come back to this, I love him dearly

Games like this with simple mechanics and such clear and solid progression are my weakness. This was so much fun! Sometimes it was pretty hard to see the mostly-broken tiles against the background so it felt like I was stuck on nothing, but that was barely an issue. Getting to absolutely destroy the terrain after getting infinite money was so satisfying too. Very well done, and great work!!

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This was so cute, and so difficult! That last level took frankly an embarrassing amount of time before I realized I was overcomplicating things and the solution was right in front of me. The little guy is so cute, the sound effects even more so, and the glow and particles and squish make everything feel super polished, even with simple shapes. I really appreciate a game that knows what it is, and does it well. Great job on a polished, well designed game!

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This was quite well written, good job! I didn't manage to get all 7 just yet, but maybe someday. I got ending 5 first and it really felt like reading a standalone short story. I think ending 3 is my favorite so far though, and I loved the art for each ending. Well done!

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Thank you! Creating the assets for this game was so much fun, I love doing cute pixel art. I'm glad you enjoyed it, thanks for playing! I'll add yours to my list.

Thanks! Yeah, I've gotten that feedback a few times, and it's definitely fair. If I'd had more time I would've liked to have finished my outline shader and arrow powerup but I didn't get around to it. I'm glad the soul shooting mechanic helped balance things out! I'm also glad you liked the boss fight - it was lots of fun to code. Thank you for the feedback and thanks for playing!!

That's a fair point, I probably could've put them higher in the description since I know not everyone reads them. If I'd had the time I would've added an in-game tutorial but unfortunately that wasn't in the cards for this jam. Thanks for playing!

Thank you so much! I'm glad you liked it. Thanks for playing!!

This was so spooky! I'm terrible with horror games so I had to stop a couple times, but I made it to the ending and the atmosphere on this game was so well done! The music was super unnerving, and the art is wonderful, plus I love Greek mythology. The fact that half the time I felt like I was just wandering aimlessly made it even more off-putting, but I think that was the point. Side note, I really wanted to pet the dog. Anyways, great work!!

This is so cute! The game loop was quite fun, and when it started getting repetitive I loved getting to play the debug minigame. I loved the art, all the little ghosts were adorable, and the intro cutscene was quite entertaining. Great work!

Thank you so much! Thanks for playing.

Try not to be too hard on yourself, it's great that you tried, and that you submitted something! Even if it doesn't work, it's still a step in the right direction, and I hope you are able to take what you have learned and go on to make something you're proud of. Keep making games! :)

This is a neat twist! I absolutely love maelstrom.exe, and its cool that you were able to replicate it and adapt it for the theme. This version was definitely a bigger test on my typing speed than the original haha. Good work!