Thank you so very much for your submission! The game looks great, but could you please take a look at the submission questions again? The question "Third-party contents" wasn't answered correctly (please read the question's description), and the question "Assets" is missing a response. Thanks again for participating!
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Thank you so very much for your submission! The game looks great, but could you please take a look at the submission questions again? The question "Third-party contents" wasn't answered correctly (please read the question's description), and the response "the buildin samples that I used on the bc music" isn't very clear. Thanks again for participating!
Hi! The game is unfortunately more of a proof-of-concept right now. We made it during the Ludum Dare game design event, but eventually we plan on finishing it. Hope you enjoyed the game, even though it's currently short.
Hi! Happy to hear that you enjoyed the game. :-)
Unfortunately we're probably not going to update the game further, beyond fixing bugs. Maybe if it sells well we might consider making some additions to the game, but at this point it looks like we'll have to let it sit for a while.
Thanks a lot for commenting, and feel free to sign up for our newsletter at astrojone.com if you want updates on our future projects.
Cool vid, and thanks for giving the game a try. We really appreciate it. Looks like the beginning was a bit frustrating, but you were an inch away from figuring the whole thing out. Maybe give it another go some time in the future and see if you like it. :-)
The game can be frustrating for sure but that's part of reaching the final conclusion, and a walkthrough would maybe undermine that a little.
There are a lot of informative let's plays that you can watch on YouTube though, so just get in there. If that TV isn't on 24 hours a day, I'm coming in after you.
Sorry that you found the game boring. I don't think we're going to expand the gameplay much right now, so if you want a refund you can e-mail us at support AT astrojone DOT com. Again, sorry that you didn't like it.
Kind of. You can trigger most endings on any regular work day, except for two obscure ones, one of which can only be triggered on the first day and the other has to be done repeatedly until you get the ending. I'd say that if you carefully scour the floors in every single room on a regular work day you'll be able to unlock most of the endings.
It's just a Windows 95 gag along with the other Windows 95-esque goodies surrounding this game. Sorry if this has been an issue.
Would you mind e-mailing the AVG warning to support AT astrojone DOT com? We'd really appreciate it.