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Asthos

49
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A member registered Feb 06, 2020 · View creator page →

Creator of

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Thank you for the error report. I tried a different build method. New version has been uploaded.

Oh! *Splat*

I'm just getting a black screen when I try to play. 

Honestly, I dig it. Very satisfying.

I think you forgot to upload the game.

Not sure how to play this game. It could use some instructions.

Great art.

The music in this is so damned good. Honestly, if you continue with this I'd recommend turning it into a metroidvania or a life sim type thing. I think this will win or at least get top 5 for sure.

It took me a second to realize the brush was following me. Spoopy brush.

I think there is a movement bug. Sometimes when I collide with a puddle I can't move at all after, or for a long while. Love the art though. Good implimentation of the special object and theme.

I love your art.

Perhaps take the idle game approach?

I really like the paint sprays. Difficulty could be scaled a bit earlier. But solid game.

I'd definetly play it.

That's a really neat idea. It took me a minute to figure it out. But a solid game, love the art. 

Very overflowed.

I love the art. I wish there was more of it, I could see myself being addicted to a game like this.

Really good art. My wrist started to hurt after awhile, but that's an old man problem, Got 15k.

Very neat game. I like games like these.

Neat game. I like typing style games.

Weird, it was only like that on google chrome. Tried from another browser and I could join.

I'm still making programmer art if you're curious.

Topic. Can't join the discord.

Says it's one month, but submissions end June 8th? - Flower Fest is a 1-Month game jam... (as it says.)

tyvm

Wow indeed xD

The music is super obnoxious lmao. Not bad tho.

Cool concept, but the game is stuttering for some reason, when I completed the first level the game became unplayable due to said stuttering.

No worries saw you had like 30 minutes left when I posted the comment. Was wondering if you had time to fix anything.

Cool concept, but the bird's collisions are extremely jankey. It's almost as if it has the same box collider as the red guy?

Nice puzzler!

(2 edits)

There is a safe spot where I can just scare guys over and over again. Also the music does not loop. Cool game though. I'd suggest putting another guy at the other side of the road, and have both guys at each end meet in the middle.

Okay, this is pretty good honestly. It' 2d Raft, a lot of people like raft. I do have some criticism though.

1. Those floating stones just seem like bs rng. With the sharks you have a way to defend, but I couldn't find any way to beat the floating stones. Having things that can damage your raft is good, it adds a good element of tension, but when you are completely screwed cuz one is about to shave off half of your raft and there is nothing you can do, it's frustrating but not in a good way.

When making a difficult element, it's always good to make sure the player can win, when they lose its human error. Granted I might just be an idiot and couldn't figure out how to defeat the floating stones, something to consider.

If I were to give a suggestion maybe add a paddle so you would have to steer the ship left or right to avoid them?

2. The UI is a bit of a pain. It could be easily solved by having keys 1-5 control the action bar slots in the top right hand corner, clicking on them each time I wanted to do something was quite annoying.

3. I feel like the fishing minigame is too easy. It seems to be inspired by Stardew Valley's fishing, which was really good. But in Stardew when you cast in the water you have to wait a random amount of seconds the left click in time to even get to the minigame. 

It may feel exactly like Stardew Valley's but there is nothing wrong with that since it's a good system. When you are further along in development you can add your own twist to make it somewhat different.

I really do think you have something good here though considering how early along the development is. Keep chugging along! I'd play this!

3/4 of your screenshot are of your project windows... why? Cool scene tho.

This is well done, you should have made more levels, a lot more levels. Also sound. I'd love to see more of this.

Neat game, the x key is very sensitive though for some reason, makes switching annoying. 

I can just cheese it by holding down left click and going down forever. Maybe add some sort of objective. Also being able to mine any block on the screen regardless of position isn't the best.