A lot going on here! I love ocean and artic settings and this one really has a lot of nice content. The hexcrawl map looks really good, I love the little arts. Poor Børt looks sad ☹️
ASpinosaurusNamedSimone
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Really like both the map and the art for the cover, and the overall template for the module. My only suggestion would be to makethe text bigger, as other already pointed out it's a bit hard to read without a deep zoom on it, and I think a printed version too would draws its benefits in bigger text.
The setting, anyway, Is really flavourful and thematic
Really like both the map and the art for the cover, and the overall template for the module. My only suggestion would be to makethe text bigger, as other already pointed out it's a bit hard to read without a deep zoom on it, and I think a printed version too would draws its benefits in bigger text.
The setting, anyway, Is really flavourful and thematic
I bet this will be one of the strongest overall entry, one to keep eyes on. Freaking cool arts, the brood-mother is amazing. The palette you used is really consistent and deliver such great sci-fi mixed fantasy vibes.
Also, this isn't strictly related to the adventure, but love you logo. It's purrrfect
Just plain amazing! Love everything in this project. The visaul design is gorgeus, the little artworks for the monsters are stunning, the colours are vibrant. The adventure also features (fake) dinosaurs (sorry ptero you're still cool but not a dino like us spinosaurus). Our adventures also have in commons a red cover and a three-headed snake (yeah your is an hydra but they're family), so I feel a sort of a connection with your module.
Strong submission!
Lovely. Nice references to classic mythology and terms, very 70s/80s. Love the scenes from the maps for the various locations! The island also remembers me of one of the fours archipelagos in the videogame Dredge, the one with lava and piranhas, but there are sea serpent and Sea searpent's tapdoles instead. Also, great to see a Pirate Borg entry!
I'm not familiar at all with the system, so I'm not able to judge that, but I really love the layout and the colours used. There seems to be a lot of content and the gravity system (preventing players from moving from darker to lighter hexes) and despair mechanic used really put pressure on the adventurers. Also love that light is "monodirectional".
