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Asmodean95

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A member registered Nov 26, 2023 · View creator page →

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Really cute little brain stretch!  I like the music effects!

Haven't seen anyone else mention it, but for me the movement speed upgrades were completely broken and didn't change anything.  Got all the skills maxxed out by 10 minutes and kinda just sat there till the knights eventually overwhelmed me, not sure if there's a win condition past that.

The art was super cute though, and the game over screen made me laugh!

Thanks!  I was quite proud of the dialogue not gonna lie.  Yeah I should have added a skip button, just ended up getting forgotten in the haze of caffeine and sleep deprivation.  


I think I'll make some adjustments to the difficulty to be honest, I tried to mimic a movement system similar to the PMD series without the diagonal movement, and I think it ended up being a little unclear with no attack animations from the enemies that they just instakill you if you have to move into a square next to them.  The "cheat" to get around this is just to try to move into a wall, which skips your turn and makes the enemies move to you.  The teleporters also move you one tile, which offsets the distance between you and the enemy and allows you to get the advantage that way.  The wall thing is janky and a bad mechanic, I think eventually I'd like to reformat it a bit and either add a bit more forgiveness (like letting the player get hit more than once) or add additional ways to manipulate the positions.  Either way, I'll have to wait till judging is over to actually update the game to include any of that.

My finger hurts

This is truly the dark souls of MelonJam submissions.  I had to watch a wholeass anime episode to figure this out

It was super cute btw

Truly the dark souls of MelonJam submissions

Very impressive!  Boss tells were a little weird sometimes but it was really good for a 72 hour jam!

I noticed we didn't really have any external links for discord or anything, so I figured I'd post here and ask how everyone's feeling a week in now!  I've been spending basically all of my free time working on my game over the last few days and I'm really excited to get something together for the jam!  It's been a huge process the whole way through, I've learned so much more about C# than I thought I'd ever want to learn.  Dropping the link for my devlog here, I'd really love to see anyone else's if they feel inclined to make one!