I can see you have tried doing it and trying is the first thing in learning. Menu has a clear play button for navigation which is actually good start in considering UX principles. Few more buttons with options and credits would be better in Main Menu. Despite the game scene not working/functioning, placing movement buttons together is a reflection of UX principles. However, placement of buttons can be done better if placed at bottom center or bottom corner. Scene has slightly moved towards left and reason probably camera placement, hopefully you will learn more in future. Good try and keep going. Good Luck for future.
arunguni
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A member registered Mar 25, 2024 · View creator page →
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Experience the prototype of engaging game "Ball in Ground" by Arun Guni for Assignment 2
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Environment looks really nice. Movement of ball is smooth, and functionalities are working. Green base and trees are designed with UX principles in mind, quite impressive. However, button placement cannot be considered based on user experience as movement buttons are apart from each other. Button designs can be improved. Overall, game scene looks good. Good Luck.
Overall, simple yet nicely organized work. Navigation buttons looks good and Black and White combination reflects the UX principle. However, the rest of the buttons can be placed nicely and organized. Still I liked the grow functionality as it grows like a baloon " thats cool". Menu is neat and clean so, well done mate.