Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Artoprog_Games

21
Posts
1
Followers
A member registered 2 days ago · View creator page →

Creator of

Recent community posts

Amazing game, didn't defeat final boss but great concepts of tasks to do to earn time. might be a bit to many rats.

I think you are talking about the second level. Here you just have to convert the archer so it is part of your team. Wanted to make the player learn how the monk works. Made it hard but it is the second level so you can get back quickly.

Didn't really understand why my houses could go into the negative numbers. Thought the game would stop when that happens. Good game for such a short development period.

Nice game, has to think a lot more when more and more characters got introduced. Well made puzzles.

(1 edit)

Nice game. I see the potential in all the puzzles that could be made with this idea. Well created, nice touch for the slow mo when selecting a timer to swap. Only remark level difficulty sometimes felt a little inconsisten (hard level -> very easy -> hard level)

nice little game, easy to understand what you need to do. Enjoyed playing it, enemy that shoots orbs might shoot to many or to fast (dodging almost impossible)

Amazing game, great puzzles. no remarks, just a bit hard for me (not that much of a gamer).

Cool game, took a while before I actually noticed how the enemy attacks worked and how to counter pick that. I thought I had to guess what the enemy would use from the 3 options I got. Well made and clean. Background audio stops after a while so it doesn't loop.

Amazing concept for a game. Suika game but reversed with a combination of pool. Loved it. Was a little to easy because you can get so many extra cuts. Well made very polished. No remarks. Congrats!

Thx for playing and the feedback. I think I added this because you can get stuck (had no time to fix the bug/ fully fletch out the features). Also added it as an option for when you convert units and want to wait use them first.

Thx for playing, I agree on the UX it is very bad and rushed. Only had mornings and late evenings to work on my game. I am happy that you enjoyed it.

Thx for playing and the feedback. Good suggestion about the player always having the same color. Did consider adding that but chose not to. Maybe I'll add the option first time you press play or every time.

Thx for playing and the feedback. Any suggestions on how to make it less tedious?

I will for sure check out your game. I didn't really want to add a tutorial so I made the first 2 levels a bit like a tutorial but that you (the player) have to solve yourself. After that you should be able to understand most mechanics.

Thx for playing.

Didn't understand the number thing at first because it didn't want to work (was using numpad instead of numbers on top of keyboard). When figuring that out I could get way further. Pretty hard to play. Nice little game

nice art, good that it is not only talking with NPCs (you can also move and play a game on the computer). Character in computer game sometimes shot but bullet dissapeared. maybe ghost appeared dunno. Great jam game

good game, hard puzzles. more sfx would be nice.

Just a clicker game, nice that it has a hook to make everyone contribute to a global goal.

nice game, pretty hard first time you play. need the feeling to release at the right time, moves very fast. great art and sound design.

Nice little game. not to complicated. game restart didn't work with web build (input didn't get recognized). Great submission for the jam.

Game is nicely made. Art was less my forte but it fit the game pretty well. Great job!