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@artofsully

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A member registered Dec 26, 2016 · View creator page →

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Cool little concept! Love the one-screen flavour and the idea of having to slowly climb up through the castle's rooms. 

In terms of critique, it could have used a bit more visual highlighting (torches, glowing ladders etc.) of areas since I found myself often lost looking for obscured ladders / platforms in the dark. Was also a bit confused to discover that jumping only unlocked when getting into one specific room. The dragon fire is brutual as well hahaha - maybe more of a 'damage-over-time and you can put yourself out if you get out in time' model would be a bit more forgiving (unless you were going for the hardcore permadeath kinda vibe)!

Altogether a solid submission - great work!

Thank you so much! Yeah it was more a proof of concept to learn some programming stuff - one day I might do a sequel that's a bit longer! :D
If I do, I'll be sure to post updates on my page here!

Fan-made gameplay video! Check it out! <3

Thank you so much! Yeah it would've been pretty cool to have a little fight sequence - I just was procrastinating so much I was like I JUST NEED TO FINISH THIS haha :)