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Artistic Wendy

15
Posts
6
Followers
4
Following
A member registered Jan 28, 2025 · View creator page →

Creator of

Recent community posts

yeah hehe the sunflares are too op lol! ty for playing and for your great suggestion! :D

It's already explained in the how to play, where watering = growing the plants up a stage and fertilizers provides buffs which include anti-wilting ^^' but ty for playing and your suggestions!

ty for ur feedback! i think i can implement the pop up text for wave over ^^ ty for playing my game as well! 💖

omg i love the artwork and the decoration aspect! the minigame is also quite simple and enjoyable as well. I think the bunny character could have an idle animation, because I thought that the bunny character is static at first until I realized there were keyboard controls as well haha ^^

ooo this is really cool! can't wait to see how you implement more mechanics to turn it into a game ^^

thank you for trying out my game!! ^^

omgg thank you for trying out my game and for the detailed feedback!! yeahh the enemies going off road is a bug that i can't fix with my current skills as the pathing is being called frame by frame, so if you lag at a specific time that happens :'D but i have anticipated for it by making a killbox outside of the camera ^^ thank you so much for the encouraging comment as well!

thank you!! I'm definitely doing that haha :D see u in part 2!

thank you for playing my game!! and yeah, see you in part 2 :D

thanks for trying my game and for the feedback !! also yeah haha i struggled a little with the balancing, i was scared that the anti-wilt wouldnt be of much value so i brought it down from the original price of 15 but that was a mistake o.o'  also there's not rlly an end unless you 'die', since i intended it to be a 'survive as long as you can' but ofc i would need to ramp up the difficulty a lot more for later days! tysm again!

ty for your feedback!! also yeah hehe i thought a tower defence could fit because after you place the turrets you can sit back and watch your turrets get the enemies haha, ty for your suggestions as well, i will keep them in mind!! ^^ 

omg tysm for trying out my game for that long!! hope my badly coded enemy spawner rng blessed you and didnt make the game feel too slow durnig nightime loll,,, also ty for the feedback! im gonna spend a lot more time experimenting with the balancing to make sure that the sunflares are not the meta and some price changes as well because i was scared that the anti wilt fertilizer wouldnt be of much value ;o;  

😭😭😭😭😭 broo lol ty :D

I luv the aesthetic!! Rlly impressive how yall managed to come up with a good variety of things to build with in just 6 days ^^ Something maybe I wish the game would have is the ability to fullscreen the game, rotate the items and spawn the item from the catalog somewhere else other than in the middle, because when i choose things from the catalog while other stuff  are already there,  i have to move it out of the way in order to get it Xc but its super relaxing and great for a little creativity!! especially since you can do some funky stuff by placing the objects alongside vertical walls ehe

and btw here's my creation lol, its not great but its something ^^'

I like your lil concept! Took me a while to figure out how to bake a cake without any UI as visual help but the minigames were fun once I figured out how to play it, it rlly emulates the feeling of baking a real cake ^^ Though, the chocolate icing minigame was really laggy, I hope you can find a way to optimize it, and when I drop an ingredient on the floor, it's really hard to pick it back up, but overall good job :D
(srry if you get double notifs youre the first game i rated, i thought it'd be better to post my comment here ^^')