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Arthur V. S.

34
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3
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A member registered Nov 19, 2025 · View creator page →

Creator of

Recent community posts

I loved that the sprite change when you achieve the maximum attack speed. Was fun!!!

Good Luck!!! ^-^

Cool game and mechanics. Was very fun to play. The level 3 is very hard but managed to end!!!

The only thing I have to complain about is minor bugs with controls, sometimes the jumps don't work properly.  But it don't destroy the gameplay at all in most cases.

Made me remember the old days with Happy Wheels!!! Good Luck!!!

Cool Idea, I almost don't getted in the end probably I won with less than a second left.

Good Luck! ;)

Very serene! Very atmospheric!

The controls could stay on screen for a little longer, or wait for player input before hiding. Although it didn't break the experience at all.

Good luck!!! (And keep the wolves away!!!)

Cool game!!! I have bad memories at sea and it makes much more scarier to me, hehehe. Sadly since my monitor is very dark (I realy need to pick a new one) I didn't manage to find all anomalies.

Good luck!!! (Do what you want 'cause a pirate is free.  You are a pirate! Yar-har-fiddle-dee-dee...)

Very fun to play!! Controls are so smooth

Good Luck!!! :D

Huge!!! Was a incredible experience, thought I suffered a lot of skill issue.

The wheelchair rolling over zombies is very fun to play with.

Good luck ;)

That's something I will implement, since I've never heard 'slow burn' outside the context of romance. I thought it was supposed to be something very slow that eventually explodes, but I may have gone too far on the slow part.

Thanks for the feedback!!!

Since I started clicking I never stopped!!! May God have mercy upon us...

It was a bit hard to adapt to the game at first, but it was very interesting. The game is very intense with all these tasks you must do, and as the items start to run out, you must rush at the end. Very cool!

Good luck!!!

Good game!!! I had in to play again in lower difficulty to properly read these incredibles insults hehehe...

Good luck ! :)

Was fun to play, very unique idea!

I just report the same thing as another comment, the score stayed at 0 but the game worked, so nothing game breaking. It was on the web version.

Good luck !!!

Very cool I love metrdoid like games, the movement is very smooth.

The only thing i think could improve a lot is settings for contrast + brightness, since my monitor is trash, it was a bit hard to properly see, even close to character.

Very good game, good luck!!!

This exactly what sliders is doing via, I made a Universal Audio Manager using AudioPolyphony in the AudioStreamPlayer Node, this is something not well commented in Godot and probably has some strange bug with web export, good to know for next time.

Thanks for feedback, I don't know why is not working the volume slide, since for me is working maybe it's a bug related to Godot  AudioStreamPolyphony and some web devices. IDK

Very cute and cozy! Sad for the parameter bug hope they let you fix it!

I liked a lot about the small details like you can click the game title and it having an animation

- I also found a funny silly bug (No game breaking at all) where if you enter the menu to make the orders while moving you will be sliding on that direction.

Good luck! And if you manage to push the fixed version tell me! :D

Very fun to play, managed to get to the end  of 9 wave and died of skill issue hehehe... I'll try again when I have more time to see how far I can get.

Good luck!!! 

Very very fun!! I almost get stuck on level 3, I know skill issue

Good luck! :D

BOMBA!!!

Cool game and gameplay!!! but audio and music would make it even better

Was funny to play, good luck!!!

I wanna know how far the highscore in my game can go. Send me your highscore + which difficulty you chose!

This is more because I'm thinking of giving the game a small polish and adding new features. It should be more balanced, I think.

Thanks for your time, and good luck to everyone!!!

https://itch.io/jam/gwueble-jam-2026/rate/4819570

I find it amazing the way the lore was put in, was very fun to play from start to end

Good luck!!!

Cool Idea, sadly I letted he burn at the end, I'm such a monster ;-;

Well MAYBE I HAVE SOME ADDICTION WITH CLICKING (please help me), 1000+ hours with Coockie Clicker 💀💀💀

Very cool game and art!!! I love UPGRADES hahahaha...

One small thing a think could improve the gameplay futher is about the view, maybe the player plataform staying a little lower can make the game feel more fair.

But very good game! Boa Sorte :D 🔥🔥🔥

A bit Sus. The controls are very smooth, the fire coming back if not 100% clean is also a cool mechanic. Thought it was very short.

Tried to speedrun managed 45 seconds on highscore hehehe, can some one beat me?...

Good luck ;D

Cute game, it was very intense on hard, although! Sadly, in the hardest difficulty, both foes destroyed themselves in the first 1/10 of the race and it turned out to be the easiest (I think I'm very lucky LMAO).

2 things I must address, since you wanted feedback:

- Bomb balancement: I tested it on hard mode, and using bombs is almost every single time harmful for the user. Maybe bombs should cost less stamina or be more impactful. (Probably very easy to fix).

- The game could feel more responsive: Normally the player will always feel if their actions did something or not. So just by adding a cooldown you can see for the abilities, or maybe a sound cue, could make a huge difference.

Anyways, congrats, it was cool to play. Good luck :D

WOW!! Was very intense on the end, almost get catched.

One small thing I suffered a bit was about the background and where the tiles are, but a simple contrast or outlines could solve it easily.

Good luck :D

This almost let me insane...
If you found any critical bug I will be happy to know

Hope you enjoy!!! Good luck for everyone!!! :)

Every fish has it's unique weight to be catched, plus the fish can only be fished at specific range, so going deeper garants better rewards. Thanks for playing!!!! :)

Very cool concept, very simple to understand, just thought the scaling is a bit overpowered, but was very funny to play :D

Exactly my friend, it's intended to spin down so can fish bite, then spin back to catch the fish in lenght 0.

Momentum Fracture community · Created a new topic Feedback

Share your thoughts about the game — what you liked, disliked, and any feature suggestions.

Momentum Fracture community · Created a new topic Bugs
(1 edit)

Report any bugs you encounter while playing.