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Arte

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A member registered Nov 26, 2021 · View creator page →

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Our main focus on this project is to make the player feels like they're actually piloting the mech, just like those Jaegers in Pacific Rim. Your feedback proved that we're on the right direction, though there are much more rooms to improve if we had more time. Thank you for your feedback!

You're right, I was focusing on the sense of scale that I forgot about the other visual effects like hitstops or impact effects that could've made the attack feel like it really packs a punch. Thank you for your feedback!

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Biomechanical theme isn't something new to me, but this game's concept is, it's very unique! While I'm not a big fan of turn-based RPG, the visual aesthetic that goes well with both theme and concept kept me hooked for a good run. 

If you can make a person who's not into a certain genre enjoy it, I say it's a job well done! 🌟🌟🌟🌟🌟

Thank you for your feedback! ⭐

A game of this scale within 2 weeks is an insane work!

The combat is very enjoyable after getting used to the control, thoughI do find the camera movement a little hard to control, but that's the only issue I found. Everything else is a job well done! 

Thank you for your feedback. We really appreciate it!