Thank you very much for your feedback! Yes, I didn't manage to get rid of these sticky walls in time (first time I used Unity and I'm not a developper). But now I have a new version ready where this problem is fixed! I'll upload it at the end of the votes.
Arsule
Creator of
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Thanks! Undertale, an interesting comparison! Perhaps a sense of a cocoon cut off from the world? I'm disappointed with the dialogue too.I would have liked to do better. I am disappointed that the key sentence is illegible : “You’re the one who stole my red cassette tape! ; – You see, red is very rare in my world.”
You mean that when you pull to the right it goes to the left for example? (if that's the case it's an unknown bug) The yoyo is not a very precise weapon, there is something organic in its control (it could be reworked later for better precision). The yoyo bounces up to once against walls and platforms.
Thank you so much for your feeback!
Unfortunately, we didn't have the time to design the level after receiving the second upgrade, so it's the end of the demo, in a way. :(
At the beginning we had a project four times more ambitious, but the end of the game jam was today and we ran out of time!
Congrats on having found two of the three secret maps!
The golden cube is an item to collect, but the mechanics have not been integrated yet.
!spoiler>
The first screen is the way to go to the second zone, but we didn't designed it. We had planed to design 3 zones. We just had the time to design half of the first zone , haha!


