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Arshlan Khan | Game Developer

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A member registered 42 days ago · View creator page →

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(2 edits)

Hey! I'm interested. I'm  "ARSHLAN KHAN" I'm a Unity/C# game developer and I've participated in game jams before. I recently completed a solo game jam project and I'm looking to work with a team for upcoming jams.

Here's my portfolio: https://arshlan-khan.netlify.app/

Let me know if you're still looking for a programmer!

its nice bro

Thank you so much! 🙌 I'm really glad you liked the 3D graphics and the retro-style sounds! The jump was actually disabled intentionally because I wasn't happy with how it felt and didn't have enough time before the deadline to rework it properly. I decided to leave it out rather than ship a movement mechanic I wasn't satisfied with. Really appreciate you playing and giving feedback! 🦖
Thank you for the detailed feedback! 🙌 You're right about the dinosaur size and the clipping — that's definitely something I'd fix in a more polished version. I also agree that the gameplay could use more variety and progressively harder challenges. I had to cut a few things due to the jam's time limit, but this gives me a good direction for a future update. Thanks for playing! 🦖

Thank you for playing and for the feedback! 🙌 Yeah, optimization was one thing I unfortunately couldn't spend enough time on before the deadline. I built the game under a very tight time constraint, so I had to prioritize getting the core game finished and submitted. Glad you still enjoyed the gameplay! 🦖

Thank you for playing! 🙌 Glad you had fun with it. You're right about the optimization — I had to keep the development time very tight for the jam, so I didn't get much time for a proper optimization pass. Definitely something I'll work on if I continue developing it. 🦖

(1 edit)

Thank you for playing! 🙌 Really glad you liked the 3D art! The jump was intentionally disabled because I wasn't happy with how it felt and didn't have enough time to rework it properly before the deadline. The input delay is something I'll definitely investigate though — especially since optimization was one area I didn't have much time to work on. Appreciate the feedback! 🦖

I made it in just 10 hours in a day that's why it is not so polished pls try it