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arrise

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A member registered Nov 07, 2017

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It actually works fine with some minor tweaks. 

  1. First create a second TextureRect node.
  2. change its texture to "CanvasTexture".
  3. under "Ordering" increase it's Z index to 1.
  4. change it's material to your shader and drop the shader code onto it. 
  5. Then near the top of the shader code add this line:
    1. uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap;

and viola:

 

(1 edit)

Doesn't start on MacOS Ventura (2019 16" MacBook Pro i9) just sits on desktop with spinning mouse and then I have to Force Quit.

thank you! I'm loving the software so far.

(2 edits)

I was using version 16.1 and today it notified me of an update so I attempted to update through the software I was met with this error:


I simply downloaded version 16.2 from Itch.io however and was able to open it fine and draw a new map as well as save it. However I then went to open up another map and received this error:


This showed up as soon as I hit the "Open Map" button in the top left and repeats every time I do so. So as of right now I'm completely unable to use the program. Hoping for a solution soon, thanks!


EDIT: I deleted everything in the folder 16.1 had been in and added the files from 16.2 instead of just replacing files and that seems to have solved my problem opening maps in 16.2 but I am unable to test if updating works. There is no file called "neko.dll" in the files I downloaded however.