I'll look into fixing that when I revamp the controller menu. Shouldn't be too hard to implement.
Arrietty
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Also, I need to elaborate a bit about the level count. No, I won't add 9 more levels to a demo. What the game has right now as a demo itself (8 levels and a boss fight across 3 worlds) is already unusually huge for a demo on a game like this. I am super generous, but the demos will never go past Molten Factory's first round. The next time you'll see more levels, it will be in the full game, which will be paid.
I appreciate your anticipation for the game with all that said and I hope you'll enjoy it when the full game is out.
There will be a demo later this year! But the next demo won't have new levels, but there will be plenty of improvements and touch ups on what's exists now. I do have major plans for what comes after the next demo, which I won't say what yet until whatever I'm doing is far in, so stay tuned for that.
Thanks, it means a lot to hear that!!
There are no other platforms planned atm. If you're meaning consoles, I especially don't have any means to do that without doing something that costs a ton of money that's beyond my reach. I don't have much money myself and I've been making this game on my free time as a hobbyist project.
That said, I do plan to release the full game here as a paid game, with the demo still being freely available so people can try before buying. I haven't decided the price yet though...
I hope I can meet everyone's expectations when the full game is completed. It really means a lot to see so many people receptive of the demo! I'll keep working on it in full spirits. <3