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Arnur

12
Posts
A member registered 40 days ago · View creator page →

Creator of

Recent community posts

the trail that the mouse cursor leaves and sound effects are cool, but you should have made some more sounds since it was a bit little amount of sounds. its too easy because of not having any bombs or smth like that like in fruit ninja

The idea of this game is pretty cool, and the art is good aswell, the only downside is the difficulty of not having jump or smth.

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This game is really great. i didnt even notice it was endless for a while. shields are a bit too op since enemies cant do a thing to you and it makes the game a bit too easy. the game is fun and cool. was it endless tho? i dont rlly know

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Thank you for this comment! I mostly work with my sounds at 0-10% and forgot to add it to the game._. I created one but it was unused. I will try adding the vision of victory/loss in my next projects

Music, art is great. I played it fully and all i can say is that i hated the disappearing glass.also sometimes i got confused with backwards movement. overall its an amazing game.

That is a fun little game! I completed all 21 levels and rlly enjoyed it. the mechanic is good and the art suits the theme

maybe i wasnt lucky enough to face the events? i was playing in browser with fullscreen without headphones. good luck in your future projects

Great Game, its pretty easy and fun. kinda laggy in the end. if there were more enemy types or smth like that it would be better i think. i liked the idea

Hi, i didnt really understand this game. I was walking down for a while and had a bug where i couldnt move my camera. all i met was some face on the wall and yellow glowy spot on the floor? and then died from something that i didnt even see. i think it takes a bit too long for the game to get interesting? i think the game is pretty good and art is great

This game is pretty cool. It's too hard tho. I can't even play a mini game for 3 seconds, because the enemy is to quick and is always following you. I liked the art and idea

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Thanks, i thought about the zoom too but decided to leave it like this.

edit: oh shoot i just retried it and realised that removing fullscreen created a bug where the zoom is a lot higher than its supposed to be. sorry for that

Hello, thanks for this feedback. I'm sorry for that UI glitch I had. The symbols weren't supposed to behave like that, it seems like a web export bug or something. I will try to use your tips in the future. Thank you again for pointing out my mistakes and good sides of our project!