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ArmyOfToasters

12
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A member registered 69 days ago · View creator page →

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Fun, very cathartic!
kept dying in random levels due to 1 square of a house or 1 furniture i couldn't find due to clutter, DNF.

Impressive artwork an animations! I'm not a fan of Go, but i stayed because of the quality <3

Half the time my clicks don't work. unsure what actions are, don't feel like reading 10 messages, sorry...

its a game...

VERY ADDICTIVE!!!

You took the best parts of multiple games and made them addicting!!!

very impressive! especially giving the time constraints!

thoughts:

the double click was annoying, but the writing more than made up for it.

It took me a bit to realize I could remove some of the gears that were already placed in the heart

I was unsure what specifically caused me to reach a win condition at times.
I got hard stuck at level 4, but i had fun :D

Neat game!
Pros: neat mechanic

Cons: hard to get understand the systems, even harder to win.

Neat game!
Pros: neat mechanic

Cons: hard to get understand the systems, even harder to win.

A neat concept!
pros:
I liked the music changing along with the scenery!

cons:
- I went back to level 1 after dying at level 2, more punishing than expected.
- The bullets went through my character at times and was unsure how close i needed to be to attack without getting hit i could get to enemies at times. perhaps add a shadow to the hitboxes of entities? bullets also went through some scenery and stopped at others.

very cool!
I found out it was easiest when i traced from the exit with my eyes to my character.
please let people know you need to fullscreen to see the exits <3

Fun and Cathartic!

10/10