Last jam was with unity. This time i made it in cpp with raylib. Like i said. I forgot to reenable map collisions and didnt at collisions to objects bc i dosnt have to. If you want ill see if i can fix the bugs in the future
Thanks for the comment! My Record is level 11. The game being duplicated is a bug that happends with higher res screens (i just couldn't fix it in time) so the game works best on 16:9 FHD
Yeah, many people seem confused about the Shooting only going right. This is intended, because it adds to the stragtegy and because on the NES, the only other Option would be to Shoot where you're moving to and I think that isn't really good for this game.