“What people usually do when make a jump animation is take one of the frames from the running animation. Particularly the one with the back leg is pointing downward and the front leg is pointing forward. If you freeze that frame until the peak of your jump and then switch to one of the next, you might get a pretty decent result.”
Arks💢
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Oh yeah haha! I should’ve checked the upload date and spared you the trouble.
Thank you for using the assets, it is always nice to see people dip their feet into the space while using them.
I completely understand; game dev is an unforgiving path and I personally wouldn’t recommend going full time to anyone.
Thank you! I am sorry for not getting back to you sooner.
When you buy the asset you may:
- Adapt it for your needs
- Not resell as is nor modified
- Use it in transformative media commercially and non
Additionally; accreditation is required
That is more or less the gist of it. If you need anything more specific I’ll have to look into it. I hope that clears up your concerns.
This is a really good question. However; sadly I won’t be changing anything to the sprite sheet in the foreseeable future. I might have a solution for you though:
What people usually do when make a jump animation is take one of the frames from the running animation. Particularly the one with the back leg is pointing downward and the front leg is pointing forward. If you freeze that frame until the peak of your jump and then switch to one of the next, you might get a pretty decent result.
Thank you for your compliment! I am happy that they could be of help in your project. 😊