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ArkhamScholar

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A member registered Mar 31, 2020 · View creator page →

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No feedback form?

Okay, here goes:

The controls didn't feel very intuitive.  Maybe it's because it is not a genre I typically play, but I found myself chaotically trying to make jumps using the dash function and having it not go very well.  Having said that, I did reach the easter egg and thought it was amusing.  I might put something cool to see up there as a reward for getting that high, though.

As a result of the controls feeling finicky, I found that if you mistimed fighting the eyes you could end up in a loop of getting hit by them.  Their timing was frustrating.  Again, maybe just my lack of genre knowledge.  The thing I saw as the biggest flaw was that I could simply walk passed all the enemies to reach the end of the game.  my suggestion here would be to create a requirement of a certain number of enemies killed to open the temple.  Maybe to keep the apocalypse a little safer, I don't know.

My last comment/concern is with the floating planes you seem to have by some surfaces.  Are they supposed to exist, and if so, what are they?

Hey, Boaz.  I think you posted the wrong link!  This is Mei's game!

https://myaie.sharepoint.com/sites/msteams_2beb7b/Shared%20Documents/Group%20H2/...

https://myaie.sharepoint.com/sites/msteams_2beb7b/Shared%20Documents/Group%20H2/...

https://myaie.sharepoint.com/sites/msteams_2beb7b/Shared%20Documents/Group%20H2/...

https://myaie.sharepoint.com/sites/msteams_2beb7b/Shared%20Documents/Group%20H2/...

https://myaie.sharepoint.com/sites/msteams_2beb7b/Shared%20Documents/Group%20H2/...