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Arjun the Rage Guy

14
Posts
A member registered Mar 07, 2021

Recent community posts

Ok thanks for that in-joke thing u mentioned. Anyways, about the crouching that I mentioned in my previous reply, what I meant in there is that the nuinui quest game doesn't have crouching, not even a crouch similar to that of mario in his 2d platformers, where I can't move when crouching but can crouch jump to move while crouching.

oh ok then, didn't know that was a reference to something.

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well I guess I have to commit carpal tunnel then or use a macro for it if I want to when it comes to the shooting and having to deal with the nonexistent crouching like Mario's crouch on his 2D platformers or the nonexistent crawling.

Also, can't Samus Aran turn into a ball in Metroid? I mean, it isn't crawling, yes, but it does look like a crawling move to me, simply because u can literally roll left and right while in that ball state. 

Man, would have been better if the shooting button doesnt involve having to spam click to rapid fire but rather holding down the button to shoot more, cuz why u can hold the shot button to rapid fire on Marine's level when riding a jet ski but cant when on a platform level. Better there's another button that's for the second bullet that's done by holding the shot button and releasing it, while still having the shot button being on hold to rapid fire rather than spam click.  Also, I hate how you cant crouch and the only way to do it is just z+down key the moment I need to dodge a bullet. Pls add crouching while still having the slide kick. Maybe even crawling too when going into small gaps. 

Pls add a pause button, cuz I hate having to do something else other than playing the game when it is still running and there's no way to stop it.

Can't wait for the Guitar Hero junkfood to become a real life thing

Yeah, like this game had potential for more stuff like what u said, other than just stabbing the dragon's back after commiting some getting over it gameplay on each level, but eh, I guess the game was intended to play like this by the developer.

Man, would have been better if u can also use the sword for attacking, only if there were enemies in the game; like swiping ur mouse back and forth for slashing, and staying ur mouse still while aiming it at 1 or more enemies for stabbing.

Bro, why does the comet on the downloaded version fall faster than the one on the browser? It's not fair. Pls make it fall slower like the one on the browser version.

Ah man, that sucks.

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I want a slow regenaration ability for the health in case if no more hold hands emojis for health like the regeneration for ammo depending on what weapon you're using

I want a slow health regeneration in the game in case if there's none of those "ad" hands. 

Fix the i-frames thing in the game cuz I don't stay invincible whenever I lost one heart and touched something dangerous, like I should only lose 1 heart from any danger and stay invincible for a few seconds, but I still lose hearts even when im on i-frames after touching another bad thing and  I hate it. 

I want like a signal of those enemies that drop fishes cuz whenever im on that part with big bouncing whales and big bouncing cats, I won't know on where and when they'll drop, so I have to get good rng on not getting hit by those fishes in that part. 

Better there were enemies to attack by your sword other than climbing

I think the controls are like, not synced with the buttons pressed for movement, since I can move after pressed for like a few seconds.