Thank you so much, this made my day! You're totally right about Medusa: the other three fortunes riff on how their myths end (the heel, the wax, the look back), and hers was just a coffee pun, so it stuck out. To be honest, I wasn't feeling very creative with that joke, but I definitely plan to change it later since it really feels out of place. Fixing her fortune is first on my list when I update the game after the jam. Maybe a few more customers too, if I get the time. Thanks for playing and for the kind words!
AriPolar
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A member registered May 28, 2025 · View creator page →
Creator of
Resize, drag, and overlap OS windows to control Day and Night in real time.
Puzzle
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Read coffee grounds to reveal mythological fates and restore color to a faded underworld.
Puzzle
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Bounce physics, stealth, and forgotten items to jam the wallet zipper before it's too late
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Shift direction to flip magnetic polarity and slingshot through cyber circuits using movement alone
Puzzle
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Absorb toxic sludge to stay alive, but don't let your core melt.
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Drop blocks, build your stronghold, and survive relentless catapult sieges in this physics-driven 16-bit arcade stacker!
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Who needs bait when you have a Mute button? Tear apart the UI and hook the ultimate catch!
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Recent community posts
Cat-alyst Overclock jam comments · Replied to CocolitoCollective in Cat-alyst Overclock jam comments
Thanks a lot for the feedback! You're totally right, you can rush straight to the core in the early levels since I made them easy on purpose to teach the controls. From level 3 onwards, the battery drains way too fast to just sprint through (friction only charges you at high speed), plus the polarity arcs and moving magnets start blocking the direct route. I've been thinking about adding obstacles, though, I just worried it might get too frustrating in the advanced levels😅







