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Arios

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A member registered Nov 15, 2017

Recent community posts

So, after playing 0.1.25.0, a few questions have surfaced in my mind. Is there any chance of monster encounters re-spawning in later builds? Usually each run dies out from a lack of food, and the foraging doesn't seem fruitful enough to keep it going. On one hand, it works because it gets each playthrough over relatively quickly so that I can experiment with other classes and their options. On the other, it's a tiny bit frustrating when I just want to see alternative options in each fight with the class I'm using. Not a huge thing though, as it doesn't take much time to get back to them.  Also, will enchantress remain the only class option for story mode? That one is more out of curiosity than any actual issue. The only other thing that caught my attention is that the mage seems to be almost OP due to the large amount experience given by the golem. I made it to near level 30 on the golem encounters alone. This lead to me capping out all the skills pretty quickly, which made me wonder, will there be additional skills available later down the line? Or will you perhaps raise the max from 3? I'm really just rambling at this point, but I've enjoyed the game a good deal so far. Can't wait to see more from it! (Also, apologies if any of these questions have been asked before. I skimmed through the topics and may have missed or forgotten some of them)