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Arifd

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A member registered Apr 08, 2020 · View creator page →

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Of course, sorry for taking so long to reply, I didn't get a notification.

Here's the code: https://github.com/Arifd/thefool/blob/master/index.html

Essentially CSS doesn't let you transition backgrounds.... But it does let you set opacity. ;) So basically the one we see first is the one on top. Then I just fade it out.

Ah okay, because it immediately prompted me with "right click", i assumed that it was time already to right click, and then I thought maybe it's about timing it with the fish that I can see in the pool and maybe pulling back at the right time, so I attempted that a few times and in the end i just didn't give it long enough.

I managed to pick up a fish and two cans! Beyond that, I'm not sure there's much else to do in the game.

I really liked the aesthetic and the concept, I think maybe the execution is missing a little magic to keep me hooked. I'mma give you 4/5! Great stuff

Very janky on my admittedly not great, but average spec'ed laptop. The code should be reviewed. It was almost unplayable.

Since lighting is such a big part of the game, I think you could have thought better about how to implement it.

I think the game wants to be scary but the music suggests otherwise.

Now for some positives:

- I was pleasantly surprised when I encountered the little blobby jelly things. I like the way the enemies caught up on me because of my narrow field of view, and eventually killed me, and I only had myself to blame. It added suspense and intrigue on my next try.

- The theme is spot on.

- I like that the controls were very easy to understand and get used to, enabling me to get straight in to the fun!

Angry birds on steroids! Gameplay is very addictive! Would love a version of this that is story based. Stars with a cave-dweller throwing rocks, can maybe choose the path of religion (magic) or science (tech) to increasingly pick up more and more awesome weapons. On the religious side, his magic eventually takes him to casting daemons and spells, on the tech path he controls drones, orders nukes, etc. I dunno!

I really liked the concept and how the game develops without needing to know anything beforehand.

That said, I couldn't figure out how to fish anything out of the sea! :(

Woah, nice 3D, is a little too pixelated for my tastes. Very fun to play though, but only let me shoot my tongue once every jump, so moving ahead seemed kinda impossible without dying every time. Also i received instructions before I really had any concept what the game was about, so was hard to remember, and all i really remembered was WASD ;)

Hi Javid, et al.

Stretching the rules a bit here. Made an art piece. No gamification involved.  Can it still be submitted?