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A member registered Oct 31, 2025 · View creator page →

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When there were two birds, I lost count of the plucked feathers. I remembered that four birds had already been fully plucked, and I missed the container once, so I managed to get my count back on track. That's where my suggestion came from :D

Thanks a lot for playing!

That's a bug. If the player reaches the boss fight without a weapon, the game is supposed to give them one. Now that I think about it, the boss fight screenshot didn't have a weapon either. I can't believe I missed that, lol. It looks like I forgot to properly clear the cached weapon. Sorry about the bug, and thanks for pointing it out

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The countdown and music create a great sense of urgency, even though I wasn't entirely sure what I was doing. I just switched between the hub and the overworld, connecting whatever I could. I ended up activated 11 nodes by the end. Overall, it was a very enjoyable game. Good work!

Very fun game! Having the player count the plucked feathers is a nice addition to the challenge, but it might be helpful to show how many birds have been completely plucked, just to give players some feedback. Either way, good work!

The art looks great! The gameplay is fun, but I found I could mostly ignore everything except beating up the coworkers to win. Maybe not awarding extra time for defeating coworkers would make the game a bit more challenging and encourage players to engage with the other mechanics. Overall, good work!

Thanks a lot for playing and for the kind words!

Thanks a lot for playing and for the feedback! I really appreciate it

That's a really good suggestion. Thank you very much!

Thanks a lot for the kind words! You're right about the stone. Right now it only spawns based on random chance, but I should probably make it guaranteed after a certain point since it's the only resource used to upgrade weapons.

Congrat on defeating the boss! Thanks a lot for playing it all the way through! I really appreciate it. I'll definitely keep your suggestion in mind.

Thanks a lot for the kind words!

Interesting story with a nice twist! The visuals look great as well. Nice work!

I almost ran out of time, thankfully there was a "Convenient Submit to Jam" button :) Nice little game!

The visuals look great! The gameplay is fun, though the controls feel a bit tedious. Overall, great work!

Very fun gameplay! The visuals look great too. Really impressive, great job!

The art style and music work really well together, creating a pleasant yet unsettling atmosphere. I thought she was going to jumpscare me as the last sheep. Good game!

Fun game! The art looks great too. It might feel smoother if items were picked up automatically, although the current approach does add a bit more challenge. and maybe auto consume for the potions. Overall, really great work!

Very fun game! I win a plushie of someone special :)

Simple but fun to play! I reached the "Thank You" screen before I had a chance to count my score. Good game!

The art and music are really well done! The gameplay is fun, though the enemies sometimes spawn a bit too close. Overall, great work!

I had a lot of fun! It's a really interesting and unique mechanic. Really well done!

The art and sound are great! The gameplay feels a bit too easy. I'd suggest adding some hazards to the map and making the camera movement a bit faster. Nice work overall!

It gets too fast for me after 160. Fun little game, and nice art!

Thanks for playing! :)

Thanks for playing!

Thank you

Thank you!

Thank you!

Thanks! I really appreciate the kind words.

Thanks for playing! glad you have fun with it :)

Good idea! thanks for the suggestion

Thanks so much! I'm glad you liked it.

Thanks a lot for playing! :)

Thank you very much!

Thank you!

Thank you for playing and for the feedback! :)

Thanks a lot! I really appreciate it :D

Nice platformer! The level design is really well done, though some hazards could be communicated more clearly. I'd suggest adding a few checkpoints. Good work overall!

The art looks great, and the multi direction dash is a fun mechanic. I couldn't figure out where to go after getting the dash upgrade, though. Still, nice work!