Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ar

26
Posts
1
Followers
A member registered Oct 31, 2025 · View creator page →

Creator of

Recent community posts

Thanks for the feedback!

Thanks!

Thanks for playing! I really appreciate you pointing out the page issue. It turns out one of my extensions was causing the colors to display incorrectly in my browser. Could you please take another look and let me know if it’s better?

Fun game! The controls are really easy to understand too. Nice work! just need some scenery

Nice game! it was fun. At one point the portal block stopped working, maybe because of an upgrade? I didn't really pay attention and just bought everything in the shop after I had a lot of wood :D Overall, nice work!

Very impressive! You should keep working on it. One small nitpick: when talking on the phone, drag and drop feels a bit unnecessary, using a single click might feel better. Not a big deal though.

Cool game! It's hard to hit the enemy without getting hit, especially during their rampage phase. Still, very impressive work!

Thanks for playing!

Thank you!

Cool game! I’d suggest a faster normal speed, and having the missile lock onto the enemy it was fired at rather than keep following the target marker.

Very interesting game! It was fun, but pretty confusing at the start. I usually lost around round 3 or 4. Is there any way to restore health?

Impressive game overall! I found an issue: I saved the game before opening the crystal ball chest, then completed the quest. I didn't save afterward and died in the next area. In the next load, the crystal chest was open, but the quest was still incomplete.

Thanks! I really appreciate it.

Looks promising! The art is great, and the player design is really cool. I especially like the parry animation. Well done!

Fun game, the concept is really interesting! and there also a lot of levels, well done! I often fell when trying to jump, maybe adding coyote time would help.

Cool game! Simple controls but very engaging, and the art looks awesome. Great work!

Nice game! The art looks great. The idea is very interesting, but either I don't fully get it yet or my luck is just bad. 6 tries with Limine and I only win once

Thanks for playing! I'm thinking about whether the recipe book should stay, but I'm a little afraid it might make the alchemy too easy. Thanks for the feedback, I'll adjust it later.

That should be phase four the hardest one! Congrats on getting there. It doesn't support controller right now, but I'll definitely consider that in the future. Thanks for the feedback!

Thanks for playing!

Thanks for the feedback! It really helps me adjust the difficulty better. The boss has 5 phases, and phase 4 is the hardest, so just getting there is already impressive! 

You're right, getting one-shotted is pretty annoying. I'll tweak the lightning damage after the jam.

Really nice game! I survived 64 turns. It would be nice to see a short description of what the enemy can do when it first appears or when it kills you.

Very fun! I feel like the starting point might be a bit too weak, but great work overall!

Nice game! I suggest letting the monster attack every few seconds to add some pressure.

Fun game! I think it would be really interesting if the game kept going and spawn multiple bosses.

I like the game! I managed to finish it, but I never saw any blue bugs, maybe I need to take a special route for that? I’d also suggest slowing down the fall when you’re inside the jello, and maybe tweaking the respawn point placement a bit :D

Nice work overall, congrats!