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Ardonie

20
Posts
128
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7
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A member registered Jan 31, 2020 · View creator page →

Creator of

Recent community posts

Thank you for letting me know, It's fixed now :)

Oh, that's so cool! Thank you for picking one of my assets packs for your project.

Bundles are available!

Hot Themed Bundle (end 09/30): itch.io/s/159281/hot... 
Character's Customization Bundle (end 09/30): itch.io/s/159441/cha... 
Victorian Bundle (end 11/30): itch.io/s/159449/vic...

Thank you! I figured it would be a nice addition ☺️

I'm glad you like the assets. Thank you for your comments, I really appreciate it ☺️

Thank you! 😄

Thank you! I try my best to release packs when I have the time, I guess streaming the process really helps me to speed up! Alien biomes are definitively on my list! I'll make them sooner than I expected ^^

Sure thing! This page, as well as the 2 others, has been updated to show various character looks. :)

To tell you the truth, I in fact already have a full set of characters on my dashboard that I chose not to release in late March.
It's a pack of characters with hairstyle, outfits and hats in a victorian style, but the 16x16 pixel resolution makes items look too similar. I'm afraid that a bowler, top and cowboy hat would look too alike, and don't want to charge people 7$ for items that looks too similar so I took out the pack from my market as I'm thinking of a solution.
I understand people need characters for their game and I need to fix this fast.

Sure! :)

Haha! I didn't even think that people would download it to verify if it's RPG Maker friendly. I'm glad it gave you an answer.

Thank you for the compliment! I'm a RPG Maker user myself so this is why I craft and setuf my packs for this engine because this is what I know the best.
By the way, this asset pack, aside of San Francisco and Graveyard were a user request, so feel free to ask for a theme if you like. I can't wait to see your project ^^

Hello Booom! I'm glad you like this tileset ^^

Well, all I do is resize the 16x16 assets 3 times to fit a 48x48 resolution. Both folder's content looks exactly the same in my case.
Each resolution has its own charm,  I'd say it's easier to scale up a 16x16 asset to 48x48 or 32x32, but it's not the case in the other way around. On the other hand, 32x32 is the resolution used by the most different RM versions, tho  it's important to keep in mind that each RM version manages assets differently .

Good luck in your projects, and thank you for following! :D

Characters, indoors, UI and icons are coming :)

Hey, nice comment! Thank you ^^
As you're a fellow pixel artist, I wanted to follow you on Bluesky, but I realize I'm following you already!

Thank you! :D

Thank you for your nice comment, it's really encouraging ^^. I'm planning to make more architectural/city and interior oriented packs in the future. The Victorian style would be interresting to create in the style. I take note!

Thank you very much! :)