Good luck! ^_^
ArdentSlacker
Recent community posts
I'm surprised to hear you're having balance issues, especially with the new non-skill system. It's a game, and it's not like you have to have a perfect solution. I had to repeat a segment an extra time or two due to a combination of my own goofs and just getting a measure of (and reduction to) various time/resource costs.
And because of the nature of the game, I feel that was effort well spent. If a later element is less of a struggle because I needed a few extra trips to Santorini, I feel vindicated, not robbed of... what, opportunity to struggle?
Make it work, make it fun... not just for us. You deserve to enjoy making the thing too. Don't go burning out on advanced calculations just because you think this point in the story should have us sweat out half our last water bottle. Plus, I think you've already solved that with some stages of the drilling draining water faster.
It's a cool playground you're building with text and menus. ^_^
Love this. Felt good to play. Except for when the archers evolved. They went from little robin hood hats to... a native American tribe's feathered headdress. I know what you're going for, a people associated with archery. But that hat? That's not for putting on 10 archers. And they vary a lot from tribe to tribe.
Maybe use 1 (because it's a cute model) and give the rest little mohawks? (The haircut is named after a tribe. No, I don't mean the spiked kind.) Or just 1-2 feathers on top?