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Arcziii

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A member registered Aug 01, 2021 · View creator page →

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Ooops, sorry for that. I was making theme with dark mode enabled which makes colors darker :)
Fixed now.

For OS3.2 you need a workaround that I HAVE mentioned about  in readme.

Vampire has number of new instructions that can be used for optimisation. 
A600GS/1200NG uses an emulator that is based on WinUAE.
There is nothing that could be used for more speed on it.

THanks. Yes, AHI is required. I don't have quiet sound, maybe you have too many channel set in AHI Units ?

Problem z klawiaturą jest znany na A1200. Na mojej CDTV steruje się normalnie.

Można to obejść np. łącząc się do PC poprzez Synergy i tak sterować klawiaturą z PC heh. Jest to dość pokrętne i mogą pojawić się opóźnienia. 
   

Sterownik 3d jest w produkcji i będzie ze 50 fps.

Thank you!

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I have added joy2Key2 program (made by Lorence Lombardo) that allows to map joy/gamepad buttons as keyboard keys with GUI written by me.

I've never installed CGX drivers  only Picasso96, try that.

Yes, cybergraphx.library function is used so it's required.

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No 68k version but possible. Postal uses SDL2, you need to replace SDL2 code with SDL1.2.

Eduke32 has already been ported by Novacoder, look on aminet.

I'm glad to hear that you like my ports. :)

To compile a game source code you need a C/C++ compiler  https://franke.ms/Downloads.wiki

Thanks!

Nice

Good to hear it works fine on V4!

Depends on your preference. I can make a lower quality version. Should it be PCM signed 8bit stereo  ? 

Which shortcuts? Making unit groups with ctrl + 1/2/3 etc.? Definitely works, just tested.

Can you support developers from aminet?

I have never tried multiplayer mode so can't tell. 

There have been endian fixes to network code so maybe it works.

That is known bug. Difficulty modes are just different game speed which is bugged.

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Converted movies to avi cinepak format and moovid is used now. Please try v1.6.

What OS ? Never had problem with Frogger on Pistorm on my side. As alternative you can use Riva. See player.ini file.

For that you also need to set Fullscreen ON in options menu.

Thank you. Please try this one http://netsurf.baderman.net/W1peout.lha  and let me know.

I can confirm mouse wheel scrolling issue. I will investigate and try to fix it. 

I have hidden older versions in download section.

VanillaConquer+CovertOps.lha is available and VanillaConquerTD.zip is available as a link in description (from mega.nz).

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Could be FS-UAE issue, never happened to me. SDL and CGX versions have different input code so it may not occur on both of them.

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Try current version, with these params 

wipegame -fullscreen 640 360 24000 16

You can also lower the resolution and overclock your Pi4.

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Games you mentioned have software rendering. Wipeout needs hardware rendering which is not yet implemented in Pistorm, but  partial work has been done by paraj and his warp3d.library. Seems like Pistorm32lite uses Pi3 so you can use it. It is much faster than Wazp. I will upload it here late today l, you can also ask for it on Pistorm official channel on discord.

Edit: Found your earlier post. You have CM4 so only wazp3d. Try with these params

wipegame -fullscreen 640 360 24000 16

What is Pistorm Lite? Game is playable on CM4 with Wazp with default settings or PiZero2/Pi3 with paraj warp3d.library.

Icon.library from PeterK from aminet is recommended.

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I played all game on my V4SA. Either core issue or as mentioned in readme you need to play in Normal difficulty mode as due to timer bug game will be slow. Peace. 

PS.Key shortcuts are not working in SDL version.

Thank you.

Thanks, I have already ported Red Alert: https://artishq.wordpress.com/2023/05/07/vanilla-conquer-red-alert/

Do you have Wazp installed?

It may run with Wazp but I will be not fast.

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Hi Andy, thanks for reporting this issue. Looks like there is an extra GENERAL.MIX from GDI in data folder which is loaded instead of NOD one. Simply delete it and NOD 2nd mission will load. I will repack and upload game without it.

Cheers.

Actually not a bad idea.

Hi AndyFC, if you are using OS 3.2 then there might be issues with it. 

Alternatively I have prepared VanillaTD 1.3 based on MorphOS sources, with built it movie player. With and without SDL

https://mega.nz/file/F4Fx2YrS#44js7a77DYgL-6XiZoSSdQULzm2O00fEoxQRTqKm3oI

and Red Alert port:
https://artishq.wordpress.com/

What would be the last version to ZDOOM to support OSIRIS?

That's probably because new music file eats all RAM in v2. It's 75MB vs 37MB. Here is another v2 WIP