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Arcnion

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A member registered Dec 07, 2017 · View creator page →

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I'd like to ask for a time out mechanic if you have no skeletons remaining in a level and the knight is stuck trying to break pots because its pathfinding keeps changing between two pots, to prevent the game soft locking itself.

Happened to me on the last floor of a run in the spiral dead end tile, pic related, knight kept running between one and the other without ever committing to either, eventually had to quit the game.